Sleepy Island

Here's a medium, blue zone, hilly, two player map. It has a Green Tiberium patch to start with and then two to expand which are in the oth...

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File Description

Here's a medium, blue zone, hilly, two player map. It has a Green Tiberium patch to start with and then two to expand which are in the other two corners. There is one Blue Tiberium patch in the middle to fight over. The map is covered with hills, which restrict your movement, but not very much. The openings are plenty big and allow for good gameplay. The map is non-symmetrical, which should bring some interesting strategies into play.

AI is supported.

Good: Good texturing, a pretty map. Good roads, good town, proper texturing almost everywhere.

Bad: It's a small thing, but in a few places, the textures are repeated a bit much. Also, the same tree is repeated too much all over the map. The trees in some places were so dense they created lag on my super machine. Also, the camera is too close in.

Verdict: This map should provide some interesting gameplay and is balanced enough to be comparable to the Official maps. Well designed and well executed!

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Readme
Mapname: Sleepy Island
Description: Once this was a peaceful place on earth. But when the Tiberium came, war came with it.
Author: Fjonan
Version: 0.9
Gametype: 1 vs 1 Deathmatch
Instructions: Unpack the sleepyisland_0.9.zip into your maps folder, which you normally can find in
C:\Documents and Settings\Username.PCName\Application Data\Command & Conquer 3 Tiberium Wars\Maps\
Make sure that you unpack the folder not only the files. Replace Username and PCName with your
local settings.
Info: Thank you for downloading my first C&C 3 map, I hope you enjoy it. It is still not finished, 
because ambient sounds and particle effects are missing. Until I release V 1.0 I would be 
glad about some feedback. Send comments to fjonan@fjonan.com.
This map may be copied freely. It is not allowed to charge money for it. And I would be 
thankful, if you would leave this readme with it.

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Fjonen


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Registered 11th May 2007

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