Twilight Flame, we all loved it when it was made for Zero Hour, now it is ported (once again) to CnC 3! This eight player map is just like it's counterpart from Zero Hour, barren and huge. This time, the map has tons of blue tiberium around the map and tiberian spikes, so players shouldn't run out of money fast. The remake doesn't stay entirely true to its older version, the new version has darker textures and different detail.
If you like Twilight Flame from Zero Hour, you'll like this map.
This is a Twilight Flame remake of one of the classic 8 player General's maps. Author: Khriz, from cnc3 forums, aka Krz in-game, Krz on http://commandandconquer.filefront.com or Chris Lada as real name. Email/MSN me @ email@example.com Map Type: 8 Player remake of General's original. MAP_MP_8_TWILIGHT_FLAME map.xml MAP_MP_8_TWILIGHT_FLAME.map MAP_MP_8_TWILIGHT_FLAME.tga MAP_MP_8_TWILIGHT_FLAME_ART.tga overrides.xml Bugs: In-game radar map is from original general's version. Other then that, and the fact that the blue tiberium looks a little strange on it, it's fine. It comes in its own self-installing file, Twilight_Flame.exe.
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