Beng's ZH Shrubbery Fix Mod

This mod fixes the shrubbery objects in Zero Hour. The trees and shrubs and bushes become able to be destroyed again.

Not only can they b...

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File Description

This mod fixes the shrubbery objects in Zero Hour. The trees and shrubs and bushes become able to be destroyed again.

Not only can they be destroyed by fire and nuclear blasts like in Generals, but they can also be killed by anthrax bombs, explosives, and other kinds of damage.

One drawback with the trees being able to be killed by explosives is that they will not topple over in a nuclear blast like in Generals because the explosive damage kills them before the push force hits them, and they can only be toppled whilst alive. They will just die and sink into the ground without toppling.

However, this is offset by the trees being able to be killed by other damage like explosions, toxins, etc.

The red hot embers from burning trees have also been improved, so make sure you keep your units away from forest fires.

Also fixed are the new desert shrubs for Zero Hour, which were mostly invisible before this. You can now see that they look like cactuses, tumble weeds, and mexican type desert plants.

Hedges can also be destroyed.

Rocks can be cleared by dozers building on them.

This mod will probably be compatible with other mods as long as they don't also modify the rocks and trees.

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Download 'bengszhshrubberyfix.zip' (11KB)

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Beng


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Registered 19th March 2006

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