china ultimate mod

A mod for china that changes loads of things! Makes China somewhat of a superside. That said however similar mods exist for both the GLA and...

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A mod for china that changes loads of things! Makes China somewhat of a superside. That said however similar mods exist for both the GLA and USA so why not?

See the readme Below for more details.

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Download 'china_ultimate_mod.zip' (370KB)

Readme
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                     * * *   \_______|   |__|   |__|   |__|  |_|    \___|   |__|  |__|  * * *  
             
                              U       L       T       I       M       A       T       E 
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                                                   M      O      D





China Ultimate Mod v1.0 By XtC 
Release Date : 22/August/2003
This mod upgrades China and gives players an edge against their opponents. The changes are not radical! tho some might have crossed the 
line a bit( I have my reasons for that ), but even then they're not too big - 

Any Questions? Comments? Bugs? Complaints? Ideas? Email them to me at: fkpanezai@hotmail.com
Here are a few rules about mailing me: (follow them closely or you WILL be on my blocked list)
1.Hate Mail will NOT be tolerated - send me hate mail and you'll instantly go on my block list 
  (complaints don't have to be hate mail,keep em' polite)
2.DO NOT SEND ME ANY SPAM! OR ADVERTISMENTS.
3.Your emails should'nt go off the topic ( you can still talk about modding CnC:Generals ) 

****************************************************************************************************************************************
IF THE NAME " CHINA ULTIMATE MOD " IS COPYRIGHTED BY YOU OR SOMEONE ELSE , PLEASE NOTIFY ME ABOUT IT A.S.A.P AND I WILL CHANGE THE NAME. 
I WILL NOT TAKE ANY RESPONSIBILITY FOR BREACH OF YOUR COPYRIGHT UNLESS YOU HAVE NOTIFIED ME ABOUT MY MISTAKE.
****************************************************************************************************************************************

*Please take note that whatever the game text may state in-game, the changes I have stated ARE in effect. I have not had time
to write my own game text. for example It might be written that the Mig Armour Upgrade only increases the Mig Max health by 25%, but 
its actually 36%*

______________________________________________________________________

*Misc. Changes: 

______________________________________________________________________

- Players who play as China automatically start with 3 additional Redguards and 2 Tankhunters

- General Points are awarded as follows : Level 1 - 1 Point(s)
                                          Level 2 - 2 Point(s) 
                                          Level 3 - 3 Point(s)
                                          Level 4 - 4 Point(s)
                                          Level 5 - 4 Point(s)

This Allows Players to activate all General's Abilities once they've reached level 5

ALSO - Generals promotions require half as many Exp. Points ( in other words... you'll be promoted for doing even 
       the smallest things :)

- Chinese Superweapons and other General Abilities reload 30% Faster! ( This does NOT include "Emergency Repair" )

NOTE*** NO CHANGES HAVE BEEN MADE TO UPGRADE COSTS OR TIMINGS ***NOTE ( Mabey in the next version )


______________________________________________________________________

*Structure Upgrades:

______________________________________________________________________

1.Command Center:
-Provides 10 Energy points
-Shroud Clearing Range Doubled from 300 to 600 ( No More annoying grey patches around you base! )
-Max Health increased by 20%

______________________________________________________________________

2.Nuclear Reactor:
-Provides 15 Energy Points
-Max Health increased by 20%

______________________________________________________________________

3.Supply Center:
-Max Health increased by 20%
-Building cost decreased by 20%

______________________________________________________________________

4.Barracks:
-Max Health increased by 20%

______________________________________________________________________

5.Warfactory:
-Building cost decreased by 20%
-Max Health increased by 20%

______________________________________________________________________

6.Air Field:
-Build Time decreased by 33%
-Max Health increased by 20%

______________________________________________________________________

7.Propaganda Center:

-Build Time decreased by 33%
-Max Health increased by 50%

______________________________________________________________________

8.Gattling Cannon:
-Build cost decreased by 20%
-Build Time decreased by 50%
-Shroud Clearing range increased to 450 from 360
-Max Health increased by 50%

______________________________________________________________________

9.Bunker:
-Max Health increased by 50%

______________________________________________________________________

10.Speaker Tower:
-Max health increased by 40%
-Range increased from 150 to 250
-Healing rate increased from 2% to 4% and 4% to 6% when upgraded

______________________________________________________________________

11.Nuke Silo:
-Building cost decreased by 20%
-Build Time decreased by 50%
-Max Health increased by 20%

______________________________________________________________________

*Unit Upgrades:

______________________________________________________________________

1.Redguard:
- +50 Shroud Clearing range
- Build time decreased by 20%
- Half as many Exp. Points needed to gain veterancy
- Max Health increased by 20%

======================================================================
*Weapon changes

- Range and Damage increased by 25%

======================================================================

______________________________________________________________________

2.Tank Hunter:
- +50 Shroud clearing range
- Build cost decreased by 33%
- Max Health increased by 20%

======================================================================
*Weapon Changes

- Damage increased by 33%
- Range increased by 33%

======================================================================

______________________________________________________________________

3.Hacker:
- Build cost decreased from 625 to 500
- Build Time decreased by 50%
- Money Theft Changes:  RegularCashAmount   = 10
                        VeteranCashAmount   = 15
                        EliteCashAmount     = 20
                        HeroicCashAmount    = 25

______________________________________________________________________

4.Battle Master Tank:
- +50 Shroud Clearing range
- Max Health increased by 20%

======================================================================
*Weapon Changes

- Damage increased by 20% ( Uranium Shells Upgrade still adds an extra 25% )
- Range increased by 15%
- Firing rate increased by 25%

======================================================================

______________________________________________________________________

5.Gattling Tank:
- +50 Shroud Clearing range
- Max Health increased by 20%

======================================================================
*Weapon Changes

- Damage to Ground units increased by 25%
- Ground Unit targetting range increased by 33%
- Air unit targetting range increased by 12.5%

======================================================================

______________________________________________________________________

6.Overlord:
- +50 Shroud Clearing range
- Build Time decreased by 50%
- Gains Veterancy at TWICE usual speed
- Max Health increased by 20%

======================================================================
*Weapon Changes

- Damage increased by 20% ( Uranium Shells Upgrade still adds an extra 25% )
- Range increased by 33%

======================================================================

______________________________________________________________________

7.Dragon Tank:

- +50 Shroud Clearing range
- Max Health increased  by 20%

======================================================================
*Weapon Changes

- Attack range increased by 25%
- Damage increased by 25% ( Black Napalm Upgrade now also adds an extra 25% )

======================================================================

______________________________________________________________________

8.Inferno Cannon:

- +50 Shroud clearing range
- Build time decreased by 33%

======================================================================
*Weapon Changes

- Attack range increased by 25%
- Black Napalm Upgrade gives a 25% increase in damage ( Whereas before it only used to enable "Black Napalm Fire fields" )
- Firing rate increased by 50%

======================================================================

______________________________________________________________________

9.Nuke Cannon:

- +50 Shroud Clearing Range
- Building cost decreased by 20%
- Build Time decreased by 25%
- Speed Doubled - *** When this unit is severly damaged, it triggers a sort of "GET THE HELL OUTTA THERE" mode, by which 
  its speed is doubled AGAIN ***

======================================================================
*Weapon Changes

- Range increased by roughly 30%
- Secondary Damage and radius increased ( thus giving it a kind of shock wave, dealing 200 damage to all
  other units within 80 range, after its hit its target )
- Firing rate increased by 40%

======================================================================

______________________________________________________________________

10.Mig:

- +100 Shroud Clearing range
- Build cost decreased by 20%
- Gains Veterancy at TWICE usual speed
- Mig armour upgrade increases Max Health by 36% instead of 25%
- Speed increased by 25% *** When this unit is severly damaged , it triggers a sort of "GET THE HELL OUTTA THERE" mode
  , increasing its speed by an additional 60% ***

======================================================================
*Weapon Changes

- Ammount of ammo doubled
- range increased a slight bit for the new speed and ammo ( so that it doesnt have to make 2 fly-bys to empty its payload - or else it'll
  get slaughtered against Anti-Air Base Defences )
- Black Napalm Upgrade gives a 25% increase in damage ( Whereas before it only used to enable "Black Napalm Fire fields" )

======================================================================

______________________________________________________________________

11.Dozer:

- Max Health increased by 17.5%
- Speed increased by 40%
- Build cost decreased by 20%

______________________________________________________________________

12.Supply Truck:

- +100 Shroud Clearing range
- Max Health increased by 25%
- Can Collect TWICE as many supplies *** This does NOT take any extra time to do ***
- Speed increased by 33%

______________________________________________________________________

13.Hero Unit Black Lotus:

- +100 Shroud Clearing range
- Build cost REMOVED ( She's Your Hero! not a Hacker for Hire! )
- Cash Hack Time DECREASED BY 83%
- Cash Hack range DOUBLED

______________________________________________________________________


                                                              !ENJOY!

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Xtc


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Registered 22nd August 2003

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