Crazy war

This mod is based on Sunnykit's Agent MOD. Basically it fixes some of the bugs that were in that mod and adds some new units to play around...

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This mod is based on Sunnykit's Agent MOD. Basically it fixes some of the bugs that were in that mod and adds some new units to play around with. Some of the new stuff added were buildable bunkers, Orca Bomber, high tech gunner, and a variety of specialized tanks. Readme file contains all the info on the changes.

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Readme
Here's my MOD name "Crazy War" which base on Sunnykit's Agent MOD. I fix some of its bugs and add some new unit to it.

by Navaca2003



  The most important thing is I strengthen the Defense base and make the game better and make the war last longer between computer and human.


  I.  Now you can use the old factions (America and GLA) to play the ChallengeMode;
  II. And you can get one dozer of boss faction in china faction in SkirmishMode so that you can build all structure and all unit of this boss faction.


  III.  New Unit added to the origin MOD:


  1.Movable Bunker --------- can be built;
  2.Orca Bomber ---------- can be built;
  3.High Tech Gunner ------------can be built.
  4.China Emper-Tank --------- can't be built, but created;
  5.American Emper-Paladin ------------ can't be built, but created;
  6.GLA Emper-Marauder ------------ can't be built, but created.
 
  IV. Fixed Structure or Unit of almost all factions to origin Game(Zero Hour)


  1. Gattling cannon   ------  Powerful and more firm
  2. Bunker          -------  create China Emper Tank while being destroied
  3. Fire Base        ------  two laser helpers and more firm
  4. Patriot       -------  create American Emper Tank while being destroied
  5. tunnel Network  -------- buggy missile and anti-air and  more firm
  6. Stinger Site  -------  create GLA Emper Tank while being destroied


  7.Black Lotus  -------can climb and cross water and some factions heroes have anti-radiation armor
  8.Col. burton  -------can shot air plane and stealth detect and some factions heroes have anti-radiation armor
  9.Jarman     ---------can stealth detect and has anti-radiation armor


  10.TankECM ------------ create China Emper Tank while being destroied
  11.TankMicrowave --------- create American Emper Tank while being destroied
  12.VehicleBattleBus ------more expansive and contains two soldier
                           and create GLA Emper Tank while being destroied


  V. Fixed Special Power to origin Game(Zero Hour)


  1.The computer can use all special power of its side if it reach higher rank and get enough science points (in origin game, it can use few of them)
 
  2.The computer can rebuild its lost structure


  3.The computer attack more effective


  VI.Add a special power -- ClusterMines to all faction, because a serious bug cause by EALA.


     The bug is "Some kinds of invisible and unattackable units create by paradrop or error, which can only killed by mine."


  VII.Fixed bugs of the old version a sent you before.
  
  VIII. The base of all factions can turn into base-truck, but please don't use 
        it  at the very beginning of the game or you will lost the game at once.


Note:


  There is a warning while you open WorldBuilder with this MOD, it's the "duplicate factionunit Found" message, just ignore this and continue. And this won't affect the game itself.
  The most funny part is the second big(WatchTower.big), and the "duplicate factionunit Found" message is originated from it. If you want no error report, you can use the first big(Agent.big) only, and you can also have some excellent model.



Help yourself, General!


To install the MOD, just copy the two BIG files(Agent.big and WatchTower.big) to your General Directory and to uninstall it, just delete them.

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Navaca2003


50 XP


Registered 2nd May 2004

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