Dry Spot

This is a two player duel with average AI implemented. If someone could update it, it would be much appreciated though! If you do update it,...

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This is a two player duel with average AI implemented. If someone could update it, it would be much appreciated though! If you do update it, please send me your version, thank you very much! It's a small desert town with the players starting at truly defensive average-sized forts. Whatever you do, don't go near the ruined mansion! Infantry will instantly be turned into pea soup. I tried to make it balanced. Loads of tech buildings, but only one hospital. A note: Theres mines somewhere which will piss some people off a whole load (It pays to read the readme!

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Download 'dryspot_v1.2.zip' (150KB)

Readme
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D R Y   S P O T  v1.1                           \
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12/10/05 OPERATION: GUERRILLA TAMER
Somewhere in
      Bazrah . . .

  This is a two player duel with average AI implemented. If someone
could update it, it would be much appreciated though! If you do update
it, please send me your version, thank you very much! It's a small
desert town with the players starting at truly defensive average-sized
forts. Whatever you do, don't go near the ruined mansion! Infantry
will instantly be turned into pea soup. I tried to make it balanced.
Loads of tech buildings, but only one hospital. A note: Theres mines
somewhere which will piss some people off a whole load (It pays to
read the readme!

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U P D A T E S    v1.1                           \
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 - Updated the AI, HOWEVER certain generals and China don't work. Someone PLEASE fix this!

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I N S T A L L A T I O N                         \
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Just put it in your
C:\Documents and Settings\My Documents\Command and Conquer Generals Zero Hour Data\Maps
folder.


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C O N T A C T                                   \
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If you use it in a mod or something out of general use, please email
eyestrain92@msn.com and give ComeonFhqwhgads credit for the map.

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eyestrain92


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Registered 12th December 2005

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