This is a small mod for Zero Hour. It makes many changes to the Air Force General, and it tweaks with weapons and other thing. I was not able to get any screanshots due to a ton of errors with my video card.
Enhanced Air Force General Mod--Readme File Date: March 29/2004 Version: 1.0 (I may make other changes if I decide to add more) Author: Mapsimus Maximus (firstname.lastname@example.org) Well, this is a small mod for Zero Hour (v1.02) for those of you (like myself) who like playing with General Granger. It's for those who Want to have some fun not just stompin' but dominatin' the comps or are just looking for a stronger, tougher version of the Air Force General to play with/against in LAN games. Nothing earth shattering here only 3 changes but they have a big effect (I could have made him all-powerful but there's gotta be at least a little bit of a challenge still, right? ;) 1-Advanced cold fusion reactors available 2-Laser turrets available 3-Fuel air Aurora bombers available This mod has been tested fully and will work with Zero Hour Worldbuilder and in Skirmish or Multiplayer LAN games (no mismatch errors) PROVIDED EACH PLAYER HAS THE MOD INSTALLED. To install the mod, unzip and place the files in the following directories (assuming your Zero Hour was installed with the default directory settings) and you're ready to build a monster air force: C:\Program Files\EA Games\Command & Conquer Generals Zero Hour\Data\INI\CommandButton.ini C:\Program Files\EA Games\Command & Conquer Generals Zero Hour\Data\INI\CommandSet.ini C:\Program Files\EA Games\Command & Conquer Generals Zero Hour\Data\INI\Object\AirforceGeneral.ini C:\Program Files\EA Games\Command & Conquer Generals Zero Hour\Data\English\generals.csf Feel free to email with comments or questions. Enjoy! Mapsimus
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