Final Big Editor

Extract, View, and Edit files inside of both Generals and Zero Hour .big files. Very handy for mod makers. There a ton of changes betwee...

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File Description

Extract, View, and Edit files inside of both Generals and Zero Hour .big files. Very handy for mod makers.

There a ton of changes between this version and our previous hosted version, but the most major is that you can edit files inside of the .BIG file!

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FinalBIG

Version 0.36 Beta released February 21th, 2005.

Copyright by Matthias Wagner 2005

C&C Generals is a trademark or registered trademark of Electronic Arts in the USA and/or other countries. All rights reserved.
The Lord of the Rings(tm), The Battle for Middle-earth(tm) is a trademark or registered trademark of Electronic Arts in the USA and/or other countries. All rights reserved.

This software is based in part on the work of the Independent JPEG Group

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Information
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FinalBIG is a viewer and editor for the BIG files of C&C Generals and Lord of the Rings: Battle for Middle Earth. I tried to make it as easy
to use as possible.

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Contact
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Suggestions? Questions?

Mail: webmaster 'at' wagnerma.de
Website: http://www.wagnerma.de

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Credits
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Thanks to Jonathan Wilson for W3D help
Thanks to Deezire for his Module list
Thanks to Waraddict for adding modules

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License
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FinalBIG is freeware and is provided "as-is". Use at your own risk.
No reverse engineering allowed. Editing finalbig.ini welcome.
Please don't mirror FinalBIG without asking me.

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System Requirements
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-	OpenGL drivers installed
-	DirectX 9.0c installed (for DX9 version)
-	Tested on WinXP only

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HOW TO USE
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Actually FinalBIG is very easy to use, especially if you are used to other packaging & compression programs.
You can use FinalBIG to distribute your modifications to Generals and LOTR:BFME.
To open a BIG file, just click on File->Open and select your BIG file. You can now browse the files
included in this BIG file. However, you can also edit it. You can do this either by using the Edit menu,
or you can drag & drop files from Windows Explorer to FinalBIG. Just drop the files (or directories!)
on the file list of your BIG file. A window will come up telling you that FinalBIG needs to activate EditMode.
Accept that, but you really should back up any original BIG files before saving. That´s it! Now save your work,
and you are done!

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W3D Viewer
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The W3D viewer should display almost all W3Ds fine. 
If you want to rotate the model, press the NumKeys (at the right of your keyboard).
8 is up, 2 is down, 4 is left, 6 is right.
You can also zoom in & out by pressing - and + (NumKeys).

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INI Editor
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Easy to use. Right click and you'll be presented with several options regarding the clicked item.
For example, if you click inside an Object module you'll be presented with a list of Modules/Values to insert.
For many values you can also use Set Value, which will present you a list of values.
Just try it out in the several sections of an INI file.
If you click onto GoTo, another menu pops up that allows you to jump to the several sections inside the current
INI file.
Basically, you do not have to use the INI Editor menu, you can do everything by typing, too. FinalBIG does
not take away your freedom to plainly edit the INI by hand, it just additionally supports some helper features.

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External Editors
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Simple: Define your favorite editors using View->Options. Once you have done that, close the dialog.
Then simply select the file to edit at the left and press CTRL+E (or Edit->Edit with Editor).
FinalBIG will then launch the editor with the selected file. If you want to change the file, don't forget to
save the file in the editor (without changing the filename).
While the editor is opened, FinalBIG will block access to this specific file. This is to avoid sharing difficulties.

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Changes in 0.36 (beta)
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-	External Editor support: Use your favorite editors (like PSP, Wordpad, etc) to directly edit files inside the BIG file!

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Changes in 0.35 (beta)
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-	INI Editor extended: Lists modules & values and allows to set values *** IMPORTANT: I'm searching for people willing to complete the module list! ***
-	Adding a file to a BIG that already exists will now overwrite the original file (you'll be asked)
-	It may now be possible to open BIG files of other games than Generals/LOTR if the file format is compatible

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Changes in 0.34
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-	INI Editor
-	Quick Save

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Changes in 0.33
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-	W3D Viewer now displays (almost) all W3Ds correctly, including skins
-	JPEG and PNG support
-	Image viewer now uses correct aspect ratio (if width!=height)
-	Manual rotation and zooming possible in W3D viewer

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Changes in 0.32
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-	W3D viewer now displays all W3Ds correctly except skin meshes
-	W3D viewer now also displays textures (DDS, TGA and BMP)
-	D3D9 support (optionally)

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Changes in 0.31
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-	Added simple W3D viewer (no mesh hierarchy/textures supported yet, will come asap)
-	Fixed Crash Bug when pressing Cancel when inserting a directory

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Changes in 0.3
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-	Added Support for LOTR:BFME
-	Added TGA, BMP & DDS Viewer

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Changes in 0.21
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-	Fixed crash that occured sometimes when deleting files

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Changes in 0.2
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-	Deleting files
-	Renaming files
-	Drag & Drop for adding files & directories
-	Including the folder name when inserting a directory instead of skipping it

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Matze


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Registered 18th February 2003

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