Players: 2 Supply Docks: 3 per player
Desert map with vehicles parked everywhere. but cool thing is it takes place in the evening. includes RVMECHS Lightning and Rain FX. something you should really check out! between, nice plot in the readme!
Map Name: Hell On Earth Map Author: Daius E-Mail Address: firstname.lastname@example.org Released: 8/22/03 Players: 4 The Story: Well Hell On Earth is a pretty big battlefeild which use to be called Desert Town. Desert Town was a peaceful little twon until the GLA infiltrated and took the whole town hostage. America being the country that it is couldn't just sit there and watch so they decided to take out the GLA. It was a HUGE battle and it went on for weeks until China decided to join the fun while knowing that America was being ambushed over and over again. American and China being the victors left once all the people were safe back in their homes. But little did they know GLA was goin out with a bang. Secretly in a nearbly underground bas the GLA launched 5 Scud Storms nearly whiping out China and the US. Desert Town was forced into their Nucler Bunkers but there wasn't enough room for the whole town so some had to face the trecthory of the Scud Storms. After that attack Desert Town turned into a wasteland. Scorch marks everywhere, little of the town was left, and the rest was turned into desert. The citizens renamed the area Hell On Earth. Description: Well more Desert than town. Vehical remains everywhere. Scorch Marks, Shubbery, Little water, and each team gets 3 supply zones. Map takes place in the evening. And has RVMECHS Lightning and Rain FX Installation: MyDocuments/Command&ConquerGeneralsDate/Maps.
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