Starting out, this map seemed pretty good. I was in a small fenced in base, I had two supply docks around me, and it seemed pretty balanced.
However as I started building, I realized that at the position I was in, I had no room. I was cruched in by the water, and many trees prevented me from building on any other site. Other bases weren't as affected by this.
There are many bunkers throughout the map, as well as civilian guard towers surrounding every base. The two southern bases have better access to Tech oil derricks however, and there are a few oil refineries if you can find them.
Its an okay map, but unbalenced for that one side.
Players - 4 AI Enabled - Yes Oil Derricks - Some Oil Refineries - Few Hospitals - None Supply Docks - Some Supply Piles - Few Civilian buildings - Some Bunkers - Many
High Stakes Lake v1.2 *2on2 by c4smok 1. blended Texture 2. Got rid of alot of teh resorces because there was to much.. 3. Reduced the Oil Rigs by 2/3's 4. Removed nuke bunkers and put in 2 refineries 5. Added Fence around bases. 6. Fixed roads and added Texture to clifts. High Stakes Lake v1*2on2 by c4smok Well this is my secound attempt at a Map, hope I am getting better =) 4 player map which is 250 x 250.. Like always I like to make choke points.. I made them at the edges and at the on the hills.. I added 2 crates to start with on all sides plus put some oil tech around the water and under the bridge area... also more supplies are on top of the hills.. plus gaurd towers around your outerlying of your base. thanks, c4smok
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