Modern Warfare General

Hey guys! Here is another zero hour mod! This one adds a completly new general with all origonal units! This is basically a usa tank general...

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Hey guys! Here is another zero hour mod! This one adds a completly new general with all origonal units! This is basically a usa tank general, because the airforce has been totally disabled execpt for the commache and the blackhawk. The mod brings the Abrams tank in the game, which is a sweet tank. All of the units have origional models and skins.... execpt for the mlrs.... which loses it's skin after it gets hurt too far, and i don't think the bradley can hold guys. But besides that, the mod is bug-free and great.

Update: I have just found out that the m60 patton becomes invisible when it gets hurt, i guess that'll make for a good suprise attack:lol:

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Developer:                Brian McKinney (Blackhawk 2000)
Developer E-Mail address: Bsm1976@earthlink.net
Release Date:             12/03/03
Version:                  1.0



	First of all, thank you for downloading this mod.  I hope you enjoy playing it as much as
I enjoyed making it.  Many of you know some of my work from the Blackhawk mods, and I said that 
it would never be compatible for Zero Hour, because I never planned on buying it.  Well, it seems
I lied.  I've taken the Blackhawk mod and made it compatible with ZH, and added a few more things
with it as well.  What I have done is as follows:


Version 1.0

Instructions:

	Just extract the art and data folders directly into the Command and Conquer Generals
	Zero Hour directory.  Start the game and enjoy!

Overall:

	I Created a whole new General for use in skirmish missions.  Scroll all the way down when 
selecting your general in skirmish, past the GLA factions.  There you will see the USA Modern  
Warfare General

	Units:
	
	
	M1 Abrams tank
	Weapon damage:   High
	Speed:           Fast
	Cost:            1500
	Prerequisites:   General's promotion, War Factory
	Comments:        This is the best tank unit in the game.  High cost, but well worth it

	M113 APC
	Weapon damage:   Low   
	Speed:           Very Fast
	Cost:            Low
	Prerequisites:   War Factory
	Comments:        Carries 3 infantry, weak armor
	
	M901 APC
	Weapon damage:   Medium
	Speed:           Very Fast
	Cost:            Low
	Prerequisites:   War Factory
	Comments:        Carries 3 infantry, weak armor
	
	LTVP-7
	Weapon damage:   Low
	Speed:           Medium
	Cost:            Medium
	Prerequisites:   War Factory
	Comments:        Amphibious, weak armor, carries 10 infantry
	
	M2 Bradley
	Weapon damage:   Medium
	Speed:           Medium
	Cost:            Medium
	Prerequisites:   War Factory
	Comments:        Carries 9 infantry, also has a TOW launcher
	
	UH-60 Blackhawk
	Weapon damage:   Low
	Speed:           Fast
	Cost:            High
	Prerequisites:   Supply Center
	Comments:        Carries 12 infantry, can combat drop
	
	UH-60 Medevac
	Weapon damage:   N/A
	Speed:           Fast
	Cost:            Medium
	Prerequisites:   General's Promotion, Supply Center
	Comments:        Automatically heals wounded soldiers in a certain radius
			 Can only produce 1 at a time
			 Cleans up radiation and toxins
	
	M88 Recovery Vehicle
	Weapon damage:   N/A
	Speed:           Slow
	Cost:            Low
	Prerequisites:   General's Promotion, War Factory
	Comments:        Automatically heals vehicles in a certain radius
	                 Can only produce 1 at a time
	                 
	M270 MLRS
	Weapon damage:   High
	Speed:           Slow
	Cost:            Medium
	Prerequisites:   General's Promotion, War Factory
	Comments:        Great for destroying bases
	
	M55 Sheridan
	Weapon damage:   High
	Speed:           Medium
	Cost:            N/A
	Prerequisites:   General's Promotion, Command Center
	Comments:        Air droppable tank 
	
	M60 Patton
	Weapon damage:  Low
	Speed:          Medium
	Cost:           Low
	Prerequisites:  General's Promotion, War Factory
	Comments:       Half as expensive and half as powerful as the M1
	
	Airborne Rangers
	These are the same as regular rangers, exept they become elite when you aquire the 
	82nd Airborne promotion
	
Other Additions:

	82nd Airborne upgrade through the promotion screen enables all airborne units
	to start off elite
	
	Paradrop 1:   5 Rangers
	Paradrop 2:   10 Rangers
	Paradrop 3:   3 M55 Sheridans, 9 rangers
	Note:         To all you realism freaks, I know that Sheridans can't actually carry
		      infantry, but they come out of the plane loaded with 3 airborne rangers
		      each.  You can then evacuate them, and have a little airborne force of 
		      infantry and tanks.  This is the only way I could figure out how to get
		      infantry and vehicles to drop out of the same airplane
	
	Airfields only cost 2000 dollars, but the only unit you can produce there is the Comanche.
	
	I created a whole new Bradley model from scratch.  The one in my original Blackhawk
	mod was my first ever model, so it had a few bugs.

Known Problems:

	You can't use this General in the General's Challenge campaigns.  His button is still 
	hidden on the selection screen, so if you run across it, don't start a game him or 
	your game will crash.  I really tried to figure out how to do this, and I'm still trying,
	so see later versions.
	
	The LTVP actually travels along the bottom of the ocean when conducting amphibious 
	operations.  It was either this or sliding along the surface of the water.  Again,
	see later versions for corrections.

THANKS!!

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Brian McKinney


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Registered 17th July 2003

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