Here is a great mod for CnC Generals Zero Hour. This mod will change some units in the game (Crusader tank will have a laser instead of a normal gun...) Check the ReadME for more.
command and conquer generals zero hour Mod version 1.4 "Powerfight" Name Niclas gleesborg msn: Niclasg@lite.dk Nickname: Nightcover How to install: INI: take the folder called INI into you C&C generals zero hour data folder EX. D:\spil\EA GAMES\Command & Conquer Generals Zero Hour\Data\ Gnerals csf: take the file into you english folder. Ex. D:\spil\EA GAMES\Command & Conquer Generals Zero Hour\Data\English Unistall: trust remove them There is only made in USA, GLA and China Here you can see what is new in this mod: USA: CrusaderTank: Crusader have now a powerful Lazer beam insted of is't normaly gun ( only to USA ) PatriotMissileWeapon: now use EMB Missile in the normaly usa and Have more power (EMB Don't work in the air) ( Only to USA ) RangerAdvancedCombatRifle: the rangers now have a more power full Rifle ( only to USA ) MissileDefenderMissileWeapon: Missile rangers now shot faster ( only to USA ) Humvee: HumveeGun now more power full ( only to USA ) StealthJet: the usa's StealthJet now more powerfull and have a ClipSize of 5 insted of the normal 2 China: OverlordTank: the overlordtank now have a more power full gun i have a ClipSize of 4 insted of the normal 2 BattleMasterTank: the BattleMastertank-gun is more power full and a longer AttackRange DragonTank: the flame on the DragonTank is now more powerfull and have a longer AttackRange GattlingTank: the GattlingTank-gun is now more powerfull and have a longer attack range GattlingBuildingGun: GattlingBuilding-Gun is now more power full And sometimes it can shot down missile GLA: MarauderTank: The Marauder now use the raptors weapon, when the MarauderTank upgrad it wil be more powerfull (only to GLA) |Skorpion Tank: the Skorpion is more powerfull (only to GLA) |ScorpionMissile: the Skorpions missiles is more powerfull (the skorpion get the missile like it did get it in the real version of the game) StingerMissile: StingerMissile is them you have in the antiair and antitank bunker they now shots faster QuadCannon: The QuadCannon now have the same weapon like the battleships and it can stil fire down planes Bugs: The MarauderTank's missiles sometimes hit the ground, if the tank is in a not plan position The QuadCannon's bombs sometimes dont want to get away ( it hit it self but it wil not do damage) Hope you like my mod, and i know it not is the best mod in the world but i had try the best i can! :-) I have testet it on command and conquer generals zero hour version 1.4 Rember i have made this mod myself
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