Power Fight

Here is a great mod for CnC Generals Zero Hour. This mod will change some units in the game (Crusader tank will have a laser instead of a n...

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Here is a great mod for CnC Generals Zero Hour. This mod will change some units in the game (Crusader tank will have a laser instead of a normal gun...) Check the ReadME for more.

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command and conquer generals zero hour Mod  version 1.4

"Powerfight" Name Niclas gleesborg  msn: Niclasg@lite.dk      Nickname: Nightcover

How to install: 
INI:  take the folder called INI into you C&C generals zero hour data folder EX. D:\spil\EA GAMES\Command & Conquer Generals Zero Hour\Data\
Gnerals csf: take the file into you english folder. Ex. D:\spil\EA GAMES\Command & Conquer Generals Zero Hour\Data\English
Unistall: trust remove them
There is only made in USA, GLA and China

Here you can see what is new in this mod:


USA:

CrusaderTank: Crusader have now a powerful Lazer beam insted of is't normaly gun ( only to USA )

PatriotMissileWeapon: now use EMB Missile in the normaly usa and Have more power  (EMB Don't work in the air) ( Only to USA )

RangerAdvancedCombatRifle: the rangers now have a more power full Rifle ( only to USA )

MissileDefenderMissileWeapon: Missile rangers now shot faster ( only to USA )

Humvee: HumveeGun now more power full  ( only to USA )

StealthJet: the usa's StealthJet now more powerfull and have a ClipSize of 5 insted of the normal 2

China:

OverlordTank: the overlordtank now have a more power full gun i have a ClipSize of 4 insted of the normal 2

BattleMasterTank: the BattleMastertank-gun is more power full and a longer AttackRange

DragonTank: the flame on the DragonTank is now more powerfull and have a longer AttackRange

GattlingTank: the GattlingTank-gun is now more powerfull and have a longer attack range

GattlingBuildingGun: GattlingBuilding-Gun is now more power full And sometimes it can shot down missile


GLA:

MarauderTank: The Marauder now use the raptors weapon, when the MarauderTank upgrad it wil be more powerfull (only to GLA)

|Skorpion Tank: the Skorpion is more powerfull (only to GLA)
|ScorpionMissile: the Skorpions missiles is more powerfull (the skorpion get the missile like it did get it in the real version of the game)

StingerMissile:  StingerMissile is them you have in the antiair and antitank bunker they now shots faster

QuadCannon: The QuadCannon now have the same weapon like the battleships and it  can stil fire down planes



Bugs:

The MarauderTank's missiles sometimes hit the ground, if the tank is in a not plan position
The QuadCannon's bombs sometimes dont want to get away ( it hit it self but it wil not do damage)



Hope you like my mod, and i know it not is the best mod in the world but i had try the best i can! :-)
I have testet it on command and conquer generals zero hour  version 1.4
Rember i have made this mod myself

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Nightcover


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Registered 23rd September 2005

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