This is a USA Mission. In your face fast-paced action right from the git-go. This mission takes place in Tehrãn, Iran. The GLA has been setting up various cells, and are currently in control of the major industrial areas including oil, gas and water. Your objectives are to destroy all gas, oil and water buildings, and then take out the power plants to shut down the city. Your given limited resources to get the job done, so make do with what ya have. Failure is not an option.
Communication Breakdown (ZH) (a SP mission for C&CG Zero Hour) _____________________________________________________________ Breifing _____________________________________________________________ Welcome General, The GLA has been setting up various cells in Tehrãn, Iran. They are currently in control of the major industrial areas oil, gas and water. For this mission you will be given limited reinforcements. The following are your objectives: Objective 1: Destroy all gas, oil and water buildings Objective 2: Destroy the powerplants that power the city * Difficulty is set to Hard _____________________________________________________________ Features _____________________________________________________________ - Multiple chances at using various tactics to win - Mulitple routes to AI base - AI Attack triggers - Instant action - Ambient sounds set mood _____________________________________________________________ Hints _____________________________________________________________ Hint #1: Flash Bang! Flash bangs are great to kill infantry before they deal any real damage to your infantry. Of course flash bangs are useful for clearing buildings of garrisoned enemies but they are also useful when taking out stinger sites. Hint #2: Defensive Formation Getting your units in a proper position can be hard when you're being attacked sporatically. Build counter units and place them in a proper position to use their couter attack. Hint #3: Disabling Defences Use microwave tanks to disable structures effectively. Make sure you keep other untis nearby them to defend them. _____________________________________________________________ Public Testing _____________________________________________________________ To make sure that the maps that I make are quite a high standard I have now launched a public testing policy. After I release a map you can report bugs or landscape issues to email@example.com. If enough bugs or errors have been reported I will fix them and rerelease the map. _____________________________________________________________ Installation _____________________________________________________________ To install read the instructions in the Zero Hour manual on page 41. _____________________________________________________________ Maps _____________________________________________________________ (In release order) Pack of Ten [Map Pack #1] The Sands of Time (ZH) @ cncden.com Mount Olympus (ZH) @ cncden.com Octoberfest (ZH) @ cncden.com Cliffhanger [General Challenge] (ZH) @ cncden.com Fight for All (ZH) @ cncden.com Preemptive Strike (ZH) @ cncden.com Minesweeper (ZH) @ cncden.com Head 2 Head (ZH) @ cncden.com Rush (ZH) SP MISSION @ cncden.com Wastegrounds(ZH) @ cncden.com Pack of Ten [Map Pack #2] Mercury Falling (ZH) @ cncden.com Black Squadron (ZH) SP MISSION @ cncden.com Headstrong Attack (ZH) @ cncden.com Desert City (ZH) @ cncden.com Bring it On! @ cncden.com Frozen @ cncden.com Close Encounter (ZH) @ cncden.com Useful Technology (ZH) SP MISSION @ DK Online Up Close and Personal (ZH) @ cncden.com American Beauty (ZH) @ cncden.com New Maps Communication Breakdown (ZH) SP MISSION @ cncden.com I created maps for cncden.com for a while under the nickname of "Headcracker" My old Yuri's Revenge maps are available here: http://www.cncgames.com/maps_headcracker.shtml _____________________________________________________________ My Website _____________________________________________________________ If you like my maps please take the time to visit my website: http://thekrause.idx.com.au _____________________________________________________________ This C&C Generals Zero Hour SP map was created by Dean Krause on the 2nd of February 2004. This map is copyright Dean Krause 2004.
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