This was made mainly as a test map to illustrate how to implement the Tomahawk Storm using a map.ini. Map makers and modders may be interested in this. The tomahawk storm really is just another scud storm.
The tomahawk storm fires 9 tomahawk storm missiles.
Each missile flies to it's target, flying over hills and around big structures like an aircraft. However, it can be attacked and shot down by all units which have anti air weapons.
When the missile dives over the target, it releases 7 combined effects sub-munitions, which spread out to spread their devastation. They have explosion, shockwave, and incendiary effects.
As a mission it is pretty easy but still fun.
You start off with 2 tomahawk storms and basically win by destroying all the enemies on the map.
Version 1.1 changes:
In real life, submunition weapons leave behind some unexploded bomblets which then pose a threat to friend and foe alike on the battlefield. Now the tomahawk storm also does this.
The unexploded ordnance will explode if enemy units go near it, or if not, it will explode at random times for some time, making it harder for the enemy to rebuild, and also making it dangerous for friendly units to go near the site of a tomahawk storm attack.
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