The second official patch for Command & Conquer: Red Alert 2.
GENERAL ISSUES * Fixed the “Place Structure Anywhere” Paratroopers issue. * Fixed an issue with the ConYard. When it was destroyed and you got a new ConYard, your build options did not refresh unless you clicked on the Build Tab to force the refresh. * You can now press the ‘#’ key assigned to a created team a second time and it will center the screen around that team. For example, press 1 to select team 1. Pressing 1 a second time will center the screen on that team. * Occupying Tech Buildings will now uncover the Shroud at that location. * If all of your buildings are destroyed, but you have an undeployed conyard (MCV), and are playing in “Short Game”, the game will no longer end. SINGLEPLAYER CAMPAIGN ISSUES * Modified Auto Save to save EACH mission, rather than saving over the same file every time. The net result is that you will now have several auto-saves (one for each mission.) * The game timer during the singleplayer campaign will now pause while you are in the Menu or Pause screens. MULTIPLAYER GAME ISSUES * You now have the option of turning off Asian and/or Non-Asian chat. * Fixed the Ping Indicators in the Westwood Online lobbies. * Moved the Clan Abbreviations in the Custom Match player Lobby a bit to the left so ranks of 100+ would not get abbreviated. * Changed the names of the bunkers in Westwood Online to reflect the gamer’s country of origin. This may help separate the various languages in the lobbies.
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