Volkov Deathmatch v 0.9 Beta

The sequal to Volkov Deathmatch (which was for RA1)

*Very Important* Play with: short game OFF crates ON unit count 1 superweapons O...

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The sequal to Volkov Deathmatch (which was for RA1)

*Very Important* Play with: short game OFF crates ON unit count 1 superweapons ON (nukes are toned down) and as many people or AI as possible.

AI players are pretty much braindead though. In the original Volkov Deathmatch for RA1 the AI was smarter.

Select your character and fight all others to the death. Soviet super soldier Volkov and his cybernetic dog, Chitzkoi, await opponents. But there is a greater threat and a few surprises.

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Download 'volkov2b.zip' (249KB)

Readme
=====================================================
Game                    : Command & Conquer Red Alert 2

Title                   : Volkov Deathmatch ][ v0.9 beta
                                or
                          Blood Alert 2: Keyser Soze Flipout

Files                   : flipout.mpr (the map)
                          ra2.csf (text changes)
                          rules.ini (the main mod changes)
                          
Author                  : Mike Fredericks (A.K.A. Gokuma, Xenodwarf, etc.)
E-mail Address          : chohatsu@yahoo.com
Misc. Author Info       : Likes the original C&C, RA1, and Tiberian Sun
                          a lot more than RA2.

Description             : The sequal to Volkov Deathmatch (which was for RA1)

                          *Very Important*
                          Play with:
                          short game OFF
                          crates ON
                          unit count 1
                          superweapons ON (nukes are toned down)
                          and as many people or AI as possible.

                          AI players are pretty much braindead though.  In
                          the original Volkov Deathmatch for RA1 the AI was
                          smarter.

                          Select your character and fight all others to
                          the death.  Soviet super soldier Volkov and his
                          cybernetic dog, Chitzkoi, await opponents.  But
                          there is a greater threat and a few surprises.

There are no bases.  You start with and control one main unit.  You can
select from:

America -> General Arthur Hawthorne  (from movie, The Prophecy)
England -> Ghostalker  (from Tiberian Sun)
France  -> Tanya Adams
Germany -> Tiberium Fiend  (from Tiberian Sun)
Korea   -> Samus Aran  (from Metroid)
Cuba    -> Darryl Revok  (from movie, Scanners)
Iraq    -> Chemical Rocket Soldier
Libya   -> Natasha the Incinerator
Russia  -> Volkov  (from Red Alert (1) Counterstrike and Aftermath)

You can play maps with this mod other than the included one, but they may be
little boring.  The included map is designed for the modified gameplay with
some pretty beastly architecture to fight it out on and a few scripted
surprises.

Additional Credits to   : Westwood
                          Creators of Mission Creation Guide at gamefaqs.com
                          Creators of editors used
                          Creators of movie, Scanners
                          Creators of movie, The Prophecy
                          Creators of movie, The Usual Suspects
                               The special edition DVD is the best.
                               (See gag reel/music video AFTER the movie)
=====================================================

* Play Information *

Map size                : 100x86
Theater                 : Urban
Player starts           : 8
Single Player (Skirmish): Yes, play with 7 stupid computers
Cooperative             : I guess, but I recommend having a free-for-all
Multiplayer Versus      : Yes, the more the better.  Fill empty slots with AI
New Rules               : Yes, lots of changes

Lots of changes to crates.

Changes to many units and weapons involved.

AI players won't ally with each other, but that won't stop them from ganging
up on some enemies.

Triggers                : Yes
New Sounds              : No
New Graphics            : No
New Music               : No
Movies/Demos Replaced   : None

* Construction *

Base                    : New map/mod from scratch
                          Some rules changes for Volkov, the dog, and Tanya
                                from missions in Counterstrike and Aftermath.
Editor(s) used          : Final Alert 2, RA2 CSF File Editor, DOS text editor
Known Bugs              : Weapons that shoot large projectiles misfiring when
                          target is at a different height.
                          Couldn't disable money crates.
                          If the chem rocket soldier's missile is invisible
                          it's because you're using a cracked RA2.  With a
                          legitimate version, the projectile is the chemical
                          missile from Tiberian Sun.

* Copyright / Permissions *

You may distribute these files in their unmodified form as long as no money
is charged for them.

If any mod makers want to do something with this mod, please contact me.
Some plans or ideas I had but currently don't have much interest in doing:
Imbed as many of the rules changes into the map as possible.
New graphics and sounds.
Disable or change Samus/Tesla Trooper idle animation (taking off helmet).
Add support for Yuri's Revenge and use either Boris or Virus for additional
  character to choose from.
Try to make work with DeeZire so Volkov acts like Tiberan Sun cyborgs with
  legs being blown off.  Or just implement that in this mod itself.
Change Natasha's name to more interesting Slavic name.

* Where to get this mod & map *

http://gokuma.site.voila.fr

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Gokuma/Xenodwarf


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Registered 4th January 2005

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