The sequal to Volkov Deathmatch (which was for RA1)
*Very Important* Play with: short game OFF crates ON unit count 1 superweapons ON (nukes are toned down) and as many people or AI as possible.
AI players are pretty much braindead though. In the original Volkov Deathmatch for RA1 the AI was smarter.
Select your character and fight all others to the death. Soviet super soldier Volkov and his cybernetic dog, Chitzkoi, await opponents. But there is a greater threat and a few surprises.
===================================================== Game : Command & Conquer Red Alert 2 Title : Volkov Deathmatch ][ v0.9 beta or Blood Alert 2: Keyser Soze Flipout Files : flipout.mpr (the map) ra2.csf (text changes) rules.ini (the main mod changes) Author : Mike Fredericks (A.K.A. Gokuma, Xenodwarf, etc.) E-mail Address : firstname.lastname@example.org Misc. Author Info : Likes the original C&C, RA1, and Tiberian Sun a lot more than RA2. Description : The sequal to Volkov Deathmatch (which was for RA1) *Very Important* Play with: short game OFF crates ON unit count 1 superweapons ON (nukes are toned down) and as many people or AI as possible. AI players are pretty much braindead though. In the original Volkov Deathmatch for RA1 the AI was smarter. Select your character and fight all others to the death. Soviet super soldier Volkov and his cybernetic dog, Chitzkoi, await opponents. But there is a greater threat and a few surprises. There are no bases. You start with and control one main unit. You can select from: America -> General Arthur Hawthorne (from movie, The Prophecy) England -> Ghostalker (from Tiberian Sun) France -> Tanya Adams Germany -> Tiberium Fiend (from Tiberian Sun) Korea -> Samus Aran (from Metroid) Cuba -> Darryl Revok (from movie, Scanners) Iraq -> Chemical Rocket Soldier Libya -> Natasha the Incinerator Russia -> Volkov (from Red Alert (1) Counterstrike and Aftermath) You can play maps with this mod other than the included one, but they may be little boring. The included map is designed for the modified gameplay with some pretty beastly architecture to fight it out on and a few scripted surprises. Additional Credits to : Westwood Creators of Mission Creation Guide at gamefaqs.com Creators of editors used Creators of movie, Scanners Creators of movie, The Prophecy Creators of movie, The Usual Suspects The special edition DVD is the best. (See gag reel/music video AFTER the movie) ===================================================== * Play Information * Map size : 100x86 Theater : Urban Player starts : 8 Single Player (Skirmish): Yes, play with 7 stupid computers Cooperative : I guess, but I recommend having a free-for-all Multiplayer Versus : Yes, the more the better. Fill empty slots with AI New Rules : Yes, lots of changes Lots of changes to crates. Changes to many units and weapons involved. AI players won't ally with each other, but that won't stop them from ganging up on some enemies. Triggers : Yes New Sounds : No New Graphics : No New Music : No Movies/Demos Replaced : None * Construction * Base : New map/mod from scratch Some rules changes for Volkov, the dog, and Tanya from missions in Counterstrike and Aftermath. Editor(s) used : Final Alert 2, RA2 CSF File Editor, DOS text editor Known Bugs : Weapons that shoot large projectiles misfiring when target is at a different height. Couldn't disable money crates. If the chem rocket soldier's missile is invisible it's because you're using a cracked RA2. With a legitimate version, the projectile is the chemical missile from Tiberian Sun. * Copyright / Permissions * You may distribute these files in their unmodified form as long as no money is charged for them. If any mod makers want to do something with this mod, please contact me. Some plans or ideas I had but currently don't have much interest in doing: Imbed as many of the rules changes into the map as possible. New graphics and sounds. Disable or change Samus/Tesla Trooper idle animation (taking off helmet). Add support for Yuri's Revenge and use either Boris or Virus for additional character to choose from. Try to make work with DeeZire so Volkov acts like Tiberan Sun cyborgs with legs being blown off. Or just implement that in this mod itself. Change Natasha's name to more interesting Slavic name. * Where to get this mod & map * http://gokuma.site.voila.fr
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