On a suggestion of Tim Hempel (Formerly known as Tim-WS), he played the designer of this level. For those who aren't aware, the designer is the person who lays out the design of the level and lets that guide the artist in creating it. I've created the level basically to what he thought it should look like, along with my own little ideas and such.
IMPORTANT: Soldiers are able to jump much higher due to the lower gravity of Mars. IT IS NOT A BUG TO JUMP ON STRUCTURES AND BEACON THEM. Due to the long distance between the bases, being able to jump on structures and beacon them will keep the gameplay from becoming stale. You either attack in the beginning and continually assault the other team, or you end up having soldiers jumping on your structures when you don't see them - which means you have to either get up there and disarm beacons or you lose the structure in question.
The standard soldier you spawn as DOES NOT HAVE ANY GRAVITY CHANGE. You must first go up to a purchase terminal and buy the standard soldier before he'll be able to jump higher. It's a bug in Renegade that cannot be fixed, but is easily bypassable with a small amount of effort from you.
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