The tenth and latest official patch for Command & Conquer: Renegade.
COMMAND & CONQUER RENEGADE(tm) Copyright 2002 Electronic Arts Inc. All rights reserved. Westwood Studios(tm) is an Electronic Arts(tm) brand. PATCH INFORMATION – January 2003 For the latest news and updates please visit our website at: http://westwood.ea.com/games/ccuniverse/renegade -------------------------------------------------------------------------------- Version 1.037 changes (01-23-2003) ================================== - Fixed a crash to desktop in client and FDS. Version 1.036 changes (12-10-2002) ================================== - Fixes bug in WOL Gamelist that caused a crash when viewing a server with custom maps/mods. - Fixed a bug in the dedicated server map rotation code. - Fixed several bugs in the Glacier Flying map. - Added GTH_CTF_Object2 script which supercedes old CTF script. Version 1.035 changes (10-31-2002) ================================== - Users Sitting idle at team selection screen for too long will now be kicked. - Being kicked three times in a row results in a ban(WOL mode). - New 'allow' console command to remove a WOL ban. - Map rotation limit now set to 100. - Added new flying multiplayer map Glacier. - Servers running maps that the client doesn't have now show up in the game list. Version 1.034 changes (09-09-2002) ================================== - FDS Console logging to disk. - FDS Changes to player list format. If you have a program that parses the player list, you will need to change it to work with this build. - Ban works in WOL mode. - FDS Fix for can't create channel bug. - FDS Fix for servers losing connection to Westwood Online without realizing it. - FDS Fix for crash caused by receiving a page while in Westwood Online mode. - FDS Ability to reply to a page (can’t page more than once per second). Version 1.033 changes (07-22-2002) ================================== - Fixed bug causing mod data to be used when the user played a single-player game after playing a multiplayer mod game - The edit_vehicle command now only works in single-play or 1-player multiplayer games. Version 1.031 changes (06-25-2002) ================================== - fixed the superweapon->quit exploit - mods now support editing of armor.ini, strings.tdb - buildings can be made of tiles in addition to terrain - added the "edit_vehicle" console command for physics tweaking Version 1.030 changes (04-15-2002) ================================== - Two maps and flying vehicles have been added to the game. Flying units are only available on the maps that support flying vehicles: walls air and city air. Flying vehicle controls - Jump to go up: default is <Spacebar> - Crouch to move down: default is <c> - Hold down Ctrl key while pressing <a> or <d> to strafe - Fixed a bug where the harvester lost its pathfinding information and could be found driving into walls. - Fixed a problem with flickering meshes on ATI cards. - Fixed a number of chat bugs on Westwood online. - Added support for the mod community. - Multiplay hosting: The host can now choose a Mod package as the multiplayer game. Note that you cannot host a laddered game using a Mod package. - Includes several performance enhancements that should remove occasional stuttering and pauses. - Added support to hosting via GameSpy. The host now has the ability to kick, ban and set up passworded games. At console type "kick" or "ban" followed by their nickname.
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