The seventh (third since the release of Firestorm) and final patch for Command & Conquer: Tiberian Sun.
- Fixed bug that could have a negative impact on game performance at the beginning of a multiplayer game. - Fixed bug that could cause the game to lock up if a player sold their last building after surrendering. - Fixed bug that allowed cheating players to lock their opponent’s harvesters out of their own refineries. - Mammoth Mk II hit points changed from 800 to 1200. - Fixed a condition where a multiplayer disconnect would occasionally fail to be reported.
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