This is an interesting five player map. The "world" is a little off, i don't know which map he was looking at when he made this map, but it...
Well Rigel6669 has decided to keep making his kick a$$ maps. This is a 5 player map. This is a little different from Rigel's maps, in this v...
This is a 5 player level set in the depths of hell. The action takes place on a big pentagram. Be carefull where you go because fire and exp...
Well, despite the idoits that have copyed Rigel6669's full art of defence scripts, Rigel6669 has made us one more of his tight FAOD maps, mo...
Here is the final version of rigel6669's Full art of defence map. This map features 3 objectives: kill all the air fileds, Defend the build...
AOD Defend: The Beer has now been released. Check the readme below for more information.
Here is a well done 5-player map for Zero Hour. There is the standard layout of 1 player in each corner, and added one player in the center...
A 5-Player temperate map for zero hour with lots of space and room to build and many, many chances to capture tech resouces. It is set in a...
A 5-Player skirmish enabled map from Rob for Zero Hour expansion of generals. The map is based on a moon landscape with various sized crater...
A 5-Player skirmish compatible map for Zero Hour. It's a large desert map with a city near the center.
This is a modification of a 5-player Urban snow map originally created by DEN staffer Assassin. City layout has been changed some, and textu...
A 5-Player Command & Conquer Generals Zero Hour skirmish map from psychoclops.
This is a multiplayer or skirmish 5 player map for Command & Conquer Generals Zero Hour. Each player is separated by Islands with each playe...
This map is a 5-player desert themed map placed in a dry, barren, torn terrain environment.
A 5 player skirmish map divided by a river and mountains. This map is larger then normal so slow play may happen with a slower computer. Eac...
A 5 player map in the frozen wastelands. All bases have at least two or three sides of protection because of the high ice shelfs. There are...
Besides your direct routes to other players/enemies, there are many backdoors that are through the mountains and can be tight and slow going...