FInely the Full Art Of Defence V8 is in. Many new changes made with a few addons. It is 7 player and AI is fully enabled. Note that you must read the readme on instructions on how to get the AI to work if you even want any type of a battle. Good for all types of play in Zero Hour.
Map Info: --------- -Map Made for: C&C Zero Hour expansion -Date: 22 february 2004 -Map: Full art of defense v8 -Author: Rigel6669 -Size: 350x350 -Climate: tropical/grass -Time of day: Morning -Players: 7 -Type: Multiplayer/Skirmish -Resources: 1 money crate + 2 supply docks + 4 oil derricks for each player Theme: Paradrop beach map ************************* Scripted team map for coöperative online ( or LAN ) play. Your mission: Defend the airfieldhanger in the map center The game is over when the hanger has been destroyed, so repair it when necessary with dozer/worker How to win this mission: Defend the hanger and survive the 12 min nonstop attack spawns of the AI. The computer ( has to be USA ) will be attacking from the 4 entrances ( indicated by police cars ) and by air. Put the starting position of the ai below south. By choosing the army ( easy, medium, hard ) a different script will be activated: Easy script = infantry and air units Medium script = easy script + light vehicles Hard script = top secret E-mail: email@example.com Special thanks to: IxianMace for testing this map Webmasters for posting this map on their site v8 update: ----------- - new paradrop beach map - complete new 12 min attack script - new : added upgrades like scorpion rockets, tow missle .... - added new teams: fully equipped combat chinook and helix, stealth commanches fast MOAB paradropping .... Installation: ------------- Unzip the complete map folder in: my documents/command and conquer generals zero hour data/maps Select user maps tab to find and host this map I hereby give permission to post this map on www.cncden.com and www.generalsfiles.com Do not modify this map without permission of the author (c) 2003
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