Many of the clunky units/structures have been remedied or replaced to ensure that all available units for both GDI and NOD were needed for aquiring victory. TS3 is a gameplay modification focused on action and utility, though some visual improvements were added, creating an enjoyable experience was the main focus. Each unit was modified to be completely unique, there are no two units that fire the sameway or play the same role. Some new tactics were introduced such as kiting, burst damage, and stunlocking. Overall gameplay was increased to keep the play immersed and AI was improved to keep the action intense.
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