Commander: Europe At War - Grand Strategy Expansion v2.10



Historical/Political Changes

New prerequisite for Spain activating as Axis ally - USA neutrality Denmark & Norway historically linked for DoW consequences Belgium & Holland countries historically linked for DoW consequences Persia activates if Axis unit moves into Iraq vs capture Iraqi resource French, UK units in France & UK based air units suffer 20 efficiency loss if Belgium surrenders in one turn Persia spawns GARs in all cities if Axis units occupy Iraqi city/resource Allied units restricted in Russia to reflect historical accuracy Britain requires 8 home guard force units in Great Britain to avoid morale loss Owner changed to US for southern convoy when USA joins war

Logistics Changes

Game balance measures to control blob strategies Major change to rail movement - start must be on or adjacent to resource Major Russian rail (broad gauge) restrictions implemented Increased oil usage for Axis MECH when at tech level 2 Maximum SS & Russian Guards reduced for play balance Increased cost of creating new type units when limits are exceeded Starting war efficiency adjusted for all countries Building 3rd lab in a technology requires 3 other areas have a lab German PP at game start increased from 20 to 35 German eastern fortresses can spawn in 1942 if Allied units in Germany Allied Atlantic naval presence required at all times to maintain convoy size Finland, Hungry, Romania and Bulgaria war effort better aligned to Axis Partisan spawning divided by 3 in AI games - now matches regular game

Environment Changes

Updated hexes in Russia to reflect correct geography Added more rail heads to supplement rail movement rules Reduced average number of severe winter turns from 6 to 5 Severe winters % effectiveness change & new general.txt variables Reconnaissance/land spotting reduce by half in winter & severe winter

Unit Changes

Germans are allowed to build a paratrooper unit in 1939 Russia receives 8 garrison units as strategic reserve - Aug 1, 1941 Canadian units spawn at normal quality if UK manpower level is yellow

Game Board Changes

New French large counters & unit names historically correct Free French unit color on mini-map made unique Unit stats chart changed - MECH info now with ARM stats New large NATO counter option with detailed information Map board options now allow country, river & lake names Settings file name changed to gs2_settings.txt


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