Gnusmas (6p)

infantry, and defensive players will all find some way to fit in and play well. There's something for everybody, and fierce fighting all aro...

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infantry, and defensive players will all find some way to fit in and play well. There's something for everybody, and fierce fighting all around.Staff ImpressionsCertainly not bad for a first effort. Of course, a few things could be improved upon for a V1.1 (which I wouldn't mind seeing):1. Textures: The repetitive grass texture is rather obvious. Some effort has been made to vary it, but it could use a little more, in terms of either more textures or objects to cover it up a little better.2. Object placement: It seems to me that the objects are scattered a little too... randomly around the map. Were you going for more of an industrial complex composed of all those structures and the harbour, or is this the intended effect?3. Large open areas: Open areas are great, and make perfect sense - in a farmland setting. However, in this forested and largely green map, they just seem rather incongruous.Of course, all this said, this map has some positive features as well. All sorts of players will find it to their liking, as multitudes of different strategies are possibly to achieve victory. Besides that, there's cover almost everywhere, meaning you don't have to leave your infantry out in the open.SummaryCertainly a valiant first effort. A V1.1 of this map wouldn't be minded around here by any means.network-passport-cb.jpgP.S. Resistance is futile, eh?

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