Patch 1.7 Released!

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Published by Riot 14 years ago , last updated 4 years ago
Patch 1.7 for Company Of Heroes has been released! You can download this latest patch [url=";79587"]here![/url] In order to ensure this patch works correctly, please make sure your video card is updated to the LATEST DRIVERS. You can find the latest drivers and download them here - nVidia users - [url=""]latest drivers[/url] and ATI users - [url=""]latest drivers.[/url] [quote]v1.70 05/29/2007 DX10 Features - Edges of particles are softened where intersecting 3D objects. - Thousands of additional ‘litter’ objects in the world. - Improved user control over anti aliasing settings. - Alpha to coverage anti aliasing to improve quality of alpha test objects such as shrubs. - Lighting quality has improved by moving all calculations per pixel. - More precise point light calculations. - Point lights can now cast shadows. - 3D short grass on the terrain. - Vertical refresh synchronization is enabled by default to improve visual quality by preventing tearing of the display image, use ‘-novsync’ to disable. - Hardware PCF for improved shadow quality. Other Fixes - Various crash fixes. - Improved hack detection. Gameplay - Axis Pak38 50mm accuracy modifiers vs infantry target types have been reduced. - Allied M1 57mm AT gun accuracy modifiers vs infantry target types have been reduced. - Certain Infantry Antitank weapons (bazookas, panzerschrecks, recoilless rifles) accuracy modifiers vs infantry target types have been reduced. - Attack ground functionality was removed from the 234 Armored Car to fix issues enabling it to fire through shot-blocking objects. - Tank and armoured car weapon types can no longer one-shot kill 234/Puma Armoured car and M8 Armoured Cars.[/quote]
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