ask me), it's a good concept. Be prepared for some defensive warfare, as cover objects and concrete trenches have been liberally applied to this map.Just a couple of things: first, the single texture that is used everywhere. A little texture variation does a lot to spice up a map. Also, the dunes (I presume they are, indeed, dunes): Dunes are not just random piles or mounds of sand. They have a definite up and down slope, and they definitely do not stick up randomly out of the desert.Fix these issues, maybe add a little more height variation, and you'll have something good here.-CanadianBorgP.S. Resistance is futile, eh?
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