Central Island

a pain to hold unless blown. This map has heaps of killzones and causeways, small tight stretches of land for units to pass over and enough...

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a pain to hold unless blown. This map has heaps of killzones and causeways, small tight stretches of land for units to pass over and enough corners and bridges to hurl some arty at, the majority of the map is covered in water with three towns either side of the main road(s) as well as one in the centre, the rest of the map is a series of roads levelled above the water along both sides leading to both players bases as well as the towns. This map can be played in both annihilate or victory points mode to keep a bit of variety.Staff impressionSome say my maps are ingenious, i say this one beats them by a mile, this sort of concept in a map is certainly original and eye catching, multiple roads and towns to secure, bridges and killzones to take advantage of, this map has just about all the ideas in a map that you can have. (The sheer amount of water in this map makes me wish CoH had some naval units :( ) Although the gameplay looks amazing the graphics could use some work, definitely some more textures, some splines along the sides of the banks and maybe a couple more trees could really have a dramatic effect on this map. Other than that things this map sure does look like some fun. (if you class fun as a expert AI beating you in under 10 minutes :p)SummaryThis map will not dissapoint for those of us who look forward to a challenge, download, enjoy and provide as much feedback as you can. Looking forward to seeing more maps from beddalla, keep it up.network-passport-laclown.jpg

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