Combat Revolution: The Shattering of Countrys

Pilla Soft Coding (Sgt. D. Pilla) is back with what he and many fans thought was never going to happen; and that is, Combat Revolution for O...

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Pilla Soft Coding (Sgt. D. Pilla) is back with what he and many fans thought was never going to happen; and that is, Combat Revolution for Opposing Fronts! Not much hype has been worked up about this yet as he had reported many times that it was never going to happen due to a broken DVD Drive, however he has since managed to get Opposing Fronts running which has meant Combat Revolution for Opposing Fronts now has the go ahead!

Combat Revolution: The Shattering of Country's is the name of Pilla Softs new mod, or short named CR: SOC. CR: SOC is taking a similar way to fame as that of Combat Revolution did, and that is pure insanity and fun, leaving aside large amounts of added realism, while trying to keep it as realistic as possible.

We have been told that....

Combat Revolutions aim was to stick to fun as the main reason for the mod, but we also wanted to keep as much realism as was possible, so we introduced what we refereed to as "Non Real Realism" what we meant by that was, if we felt a building should be destroyed by a single 105MM howitzer round, then thats how we made the mod
....whether or not it was actually realistic, it was fun, and seemed realistic as you played which meant game play wasn't ruined by having extreme added realism that was actually true to life

Some of the changes made in this version include...

General Changes

  • - Popcap increased to 300 (was 125)
  • - Garrison Camoflauge Enabled
  • - More Quick Start Rescources
  • - Rifle Range Increased
  • - All Weapons Decreased in Efficency Against Cover (Heavy, Light, Garrison)
  • - Squad Sizes Increased
  • - Infantry AT Weapon Range Increased
  • - LOS Increased for Vehicles and Infantry
  • - Infantry Delete when Dead removed

If you liked Combat Revolution, then you will LOVE CR: SOC already with its first release we have dead bodys staying, tougher vehicle wrecks that provide insane cover, and extended firefights due to the improved cover system!

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Download 'cr_the_shattering_of_countrys_setup_v1.00.exe' (12.43MB)

Readme
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CHANGES:
*****************
ALLIES:
*****************


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AXIS:
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- Nebel Range Increased
- Stuka range increased

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PANZER ELITE:
*****************
- Donkey range increased

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GENERAL CHANGES:
*****************
- Popcap increased to 300 (was 125)
- Garrison Camoflauge Enabled
- More Quick Start Rescources
- Rifle Range Increased
- All Weapons Decreased in Efficency Against Cover (Heavy, Light, Garrison)
- Squad Sizes Increased
- Infantry AT Weapon Range Increased
- LOS Increased for Vehicles and Infantry
- Infantry Delete when Dead removed
- Vehicle wrecks stay for longer providing more cover
- More Casuiltys on the field
- HMG Ranges Increased
- Mortor Ranges Increased
- Rifle Damage Tweaked
- Rifle Reload Frequency Tweaked
- SMG Range Increased
- SMG Damage Tweaked
- SMG Accuracy Increased
- Grenade Range increased
- Grenades cheaper

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AI CHANGES:
*****************
Added Opposing Fronts Advanced AI Mod
AI Made Harder (doubled in most cases)

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NOTES:
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KNOWN ISSUES:
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- Wehr AI loves to spam bikes regardless of what coding contradicts it.
- Small bits a pieces here and there.

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FIX
*****************
Any Issues relating to this mod, you can obtain help from
PSC - Pilla Soft Coding

*****************
CREDITS:
*****************
Warnstaff for his Advanced AI Mod 1.2 for Opposing Fronts


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TO COME:
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Custom Load Screen
Further Weapon Damage tweaks
Further Weapon Range tweaks
Squad Tweaks
New Squads
Tank Gun Damage
Tank Gun Range

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Pilla Soft Coding


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Registered 21st April 2007

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