lead across the river. I think this is more suited to annihilation games, either in skirmish or multiplayer, as I cannot figure out to fairly place the flag capture evenly, given the river and blown bridge situation. If played as skirmish or multiplayer annihilation, it can be very tricky, especially on difficult AI.I am happy to make an updated version based on any recommendations. Please feel free to comment on what you view to be the weaknesses/strengths, as that will help me in future map building.
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