Holy Victory

the rest of the map by a cut off point in the centre. There are also high munitions points at equal distances between the allied and axis b...

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the rest of the map by a cut off point in the centre. There are also high munitions points at equal distances between the allied and axis bases.Personally, I feel this map strongly advantages the axis factions, who's battle tactics are likely to revolve around sitting on the high fuel points outside their base with they can get to their extremely strong late tech options. The centre of the city does offer some strategic possibilities, however this is marred slightly given that it's all but inevitable that a British player will park one of their trucks anywhere on the cut off point cutting the axis players off from the centre, denying these important points to the enemy even if they do take them. Equally, the Axis faction could attempt to do this with a scout car, but it's fair to say that scout cars tend to be less of an obstacle for the allies to destroy than a command truck is for the axis, given the disparity in armour between them. Given this, the +16 munitions points are likely to be the main contended areas, seeing as they are at equal distances between bases with no cut off points to worry about.All in all, this map probably wouldn't be that fun with 8 human players playing it because of the factors mentioned above. However, this is more likely to be played offline as a good old fashioned skirmish. For that, it ought to be pretty good fun and well worth a download.- Freyr

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