Iron Sky

just another nameless and destroyed city with many buildings partially or fully destroyed and not much cover for infantry. Thin and crowded...

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just another nameless and destroyed city with many buildings partially or fully destroyed and not much cover for infantry. Thin and crowded streets dictate a need to infantry and cover choke points well to prevent being flanked by the enemy. Also the scarcity for space means that 'Spam' tactics will not work as tanks will get caught on buildings and infantry will (should) be slaughtered by machine gun fire, tactics of slow advances and entrenchment are the way forward.The name Iron Sky was taken when I decided to spice the map up a bit by giving it a Futuristic-Imperialistic feel with massive concrete installations set up by a returning German army after the end of WW2.The map generally can be player with 4 people but I added the extra 2 players in to spice up the game-play a bit. It should be noted that players 2 & 5 have little (pretty much none) space for building and so if thinking to remove two players then remove players 2 & 5 to make sure that the game-play is not heavily affected.[/quote]The author is correct, spamming infantry doesn't really work that well faced with fortified buildings that are near impossible to flank. Spamming snipers or morters, however works wonderfully for rapid advances. If you like urban combat, your likely to like this map. If you like more fluid & mobile combat however, your unlikely to like this map much.- Freyr

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Download 'city_17.sga' (1.6MB)

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