and other narrow areas also offer defensive opportunities.Staff ImpressionsThis is something we don't see often around here, in the fact that it's suited to tank, infantry, and defensive players. There are bridges to defend, narrow streets where tanks can't venture, and large coverless areas where infantry wouldn't dare to go. This makes it possible for all three types of players to enjoy it, but difficult for any one to win.Graphically, it could use a little more work. The repetitive texture really detracts from the map, and there isn't anything (especially objects) to distract the eye from it. This map could work as a city, if there were more city details: sidewalks, lampposts, parked cars, that sort of thing.SummaryA good basic premise, but the graphics department could use some serious work. V1.1 would be very welcome around here.P.S. Resistance is futile, eh?
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