water crossings mean that infantry will tend to suffer, especially against well-fortified players. The map features numerous small industrial complexes and installations, including a lumberyard, several sheds, and a camp of some variety. Alternate routes to most destinations mean that all players should be wary of being flanked, especially at chokepoints.Staff ImpressionsI like this one, I won't deny that. It was originally intended for the 2P contest, but the author missed the submission deadline, so he decided to polish it up and submit it anyways. Regardless, the good texture variety and placement, good object placement, and interesting playstyle all combine to make this map a good one. There is little cover for infantry, which means that tanks will predominate here. Keep your eyes on your flanks, and make sure to watch your back, lest you find a bullet in it.SummaryCertainly an interesting map, and quite good for the author's second. Larger versions (especially 2v2) wouldn't be minded either.P.S. Resistance is futile, eh?
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