Sandlot

There's nothing worse then looking forward to gaming, and never getting to enjoy the map; With most choices out there, the routine is: jo...

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There's nothing worse then looking forward to gaming, and never getting to enjoy the map; With most choices out there, the routine is: join the map, go to where the action is and try to make the other guy die...problem is, the action is almost always in the same spot on the map. Ocelot113 designed this map so that the action is spread around the map more. He has done this forcing the player to make stratigic decisions, and by making the routes less direct.

Sandlot has the making for some serious battles, will you walk away with bragging rights?

Refer to the readme for more information.

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Download 'mp_sandlot_2v2.zip' (6.49MB)

Readme
Sandlot (2v2)   =created by Ocelot113=

This is a map made specifically designed to spread the battle all across the map. Since the main bridge is out when you start the game there will be a lot of strategic moves you can make throughout the map. Further down the board there is the main road where tanks and armored vehicles can get through to wreak havoc. And furthest away from the HQ's are the cliffs and dunes. There is a good amount of cover that makes for interesting fire fights. Hint: Mortar squads are invaluable in this section of the map.

Installation: If you do not have one, create a folder named MP in your CoH folder, under …\WW2\Data\Scenarios\ and then, extract mp_sandlot_2v2.zip into the new MP folder. Lastly create a shortcut of the CoH exe and open up the shortcuts properties. Find the target address and after the quotation marks add "-dev". (without quotations)

Any modding or additional content to Sandlot is fine. All I ask for is credit where it is due. All in all I just want a fun strategic map.

E-mail: Ocelot113[AT]yahoo.com

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Ocelot113


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Registered 25th July 2007

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