give the controlling player a decisive edge.Staff ImpressionsNot a bad idea by any means. There aren't too many straight-up "fight over the middle" maps, and this is one of them. Basically, this will turn into a war of attrition, and the player in control of the island will win. Defensive players will do well here, as there are plenty of bridges to fortify and they serve as excellent chokepoints.Graphically, it could use a little more work. The repetitive texture detracts from the feel of it a little, but it is made up for by good object placement.SummaryNot a bad map by any means, and certainly welcome here. A V1.1 wouldn't be minded either.P.S. Resistance is futile, eh?
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