1.2 -Opened gaps in the walls lining the railroad tracks, as well as various other outlying walls. -Corrected vehicle access to foot-area inadvertantly created when additional land route was made. -Modified ai_ markers to help motivate computer opponents. -Added more civilian vehicles and general street debris. -Expanded the lake island to include a beach area. -Updated lobby maps.
1.1 -Corrected passability. -Included an archived.sga map file. -Reduced layer count in numerous tiles -Various minor cosmetic adjustments. -Adjusted the position of several resource points to allow better visibility in default view. -Tweaked height map and territory borders. -Added detail to several under-developed areas. -Created an additional land route for vehicles to cross the river (somewhat submerged).
1.0 -Initial published release.
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