Here is the second map by Four Fig Newtons to add to your collection of Company of Heroes goodies. With this one, all the action is centered around a long lonely road with a small village off to the East, and a couple scattered structures over to the West. As different directions are not a choice, this road could prove to be dangerous.
Along the aptly named Survival Road you find yourself in a convoy delivering troops and spplied to the Front, before the mission could be concluded, the convoy has been ambushed; To stop this from becoming an endless loop, you must stand your ground and defeat those that will fight to the death so that they can be victorious.
Refer to the readme for more information.
Hey Everyone, here is my second map. Story: En route to deliver supplies, and troops to the front, the allies are ambushed on the road they were travelling. After pooling their resources, they must defeat hese Axis forces, or have the next supply shipment suffer the same fate. Map: This is a 4 player map based around a road. The time of day is set to change from night to day, day to night, and night to day to night again. Ver. info: This was made for Coh v2.103, and may not work correctly with older versions (ie., missng texures). Bugs: Only two I know of. The waves in the water will move very fast, when the time of day is transitioning. There are also two Cromwells that belong to no one, on the road. This is a bug, and worldbuilder will not let me delete these (ignore them). As with my previous map, this is a final. Please fell free to note any way I can improve my maps, so I may improve upon the next one. Thank you.
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