opponent's base.Staff ImpressionsThis is a defender's map, that's for sure. Lots of bridge chokepoints (which come pre-destroyed, too) and a town mean plenty of locations to fortify against enemy advances, plus the bridges can always be re-destroyed if necessary.Graphically, it isn't badly done at all. The texture doesn't appear repetitive because of well-placed objects, but some of the splines (especially the roads) end suddenly and without explanation.SummaryNot bad at all. A v1.1 would certainly be welcome.P.S. Resistance is futile, eh?
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