CS: Source CS Beirut Updated Map

This map is the same as the released map by bluestrike, but this map has some new things added and changed. Fixes in this release From...

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File Description

This map is the same as the released map by bluestrike, but this map has some new things added and changed.

Fixes in this release From Readme: - Added extra spawnpoints up to 34 vs 34 for 64 player servers. - Added start view locations when the map is loaded and players are in the team select menu. - Added a rope at the back side of a building near CT spawn so CT's can get on higher ground too, this should even out the odds a bit. - A few little graphical changes.

Have fun!

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Readme
Extraxt all files to the Counterstrike Source maps folder.

========================================================
* LEVEL INFORMATION *
--------------------------------------------------------
TITLE                   : cs_beirut II
FILENAME                : cs_beirut2.bsp
AUTHOR                  : Bluestrike McQueen
DATE                    : 2 april 2005 
GAME                    : half-Life 2 COunter-Strike Source.
EMAIL ADDRESS           : Bluestrike@bluestrike.be
HOMEPAGE URL            : http://www.bluestrike.be
 
--------------------------------------------------------
* LEVEL DESCRIPTION *
--------------------------------------------------------
Map is set in a fortiefied montain/desert town.
While this has nothing to do with Beirut, I used that title
because my popular cs map was also called cs_beirut, and both
maps have simular layout/gameplay.
(the orriginal map had nothing to do with beirut either but I had the
map idea after watching a movie with Chuck Norris who had to free hostages
in beirut :P )
 
NEW TEXTURES            : My logo
NEW MODELS		: none

--------------------------------------------------------
* CONSTRUCTION *
--------------------------------------------------------
MAP BASE                : de_fort & cs_beirut for HL1.
MAP VERSION		: build 79 (64 player version)
PREFABS USED            : none
EDITOR(S) USED          : Hammer 4,0 and Paint Shop Pro 
OTHER UTILITIES USED    : none 
KNOWN BUGS              : none.
 
COMPILE MACHINE         : P4 3,6MHz, 1024 DDR2 RAM, Winxp
 
compile time		: 1 hour 45 minutes
time spend on building 	: 3 months shared with another map (I have a fulltime job)

--------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------
Too many to name but here is a pick:

cs_beirut (Counter-strike)
de_kilo (Counter-strike)

Nickrock (Farcry singleplay)
  
de_kilo 2 (Counter-strike source)

--------------------------------------------------------
* SPECIAL INSTRUCTIONS / ADDITIONAL INFORMATION *
--------------------------------------------------------
Fixes in this release:
- Added extra spawnpoints up to 34 vs 34 for 64 player servers.
- Added start view locations when the map is loaded and players are in the 
  team select menu.
- Added a rope at the back side of a building near CT spawn so CT's can
  get on higher ground too, this should even out the odds a bit.
- A few little graphical changes. 
 
--------------------------------------------------------
* CREDITS *
--------------------------------------------------------
Valve for their awesome game and support
Thanks to all the tutorial makers out there.
Thanks to the people who gave valuable feedback.
And finally Thanks to the playtesters of Zarok (www.counterstrike.be)


========================================================
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

You can do everything you like as long as this unchanged txt file wil be includded!
ofcourse letting me know will be apreciated. 

Bluestrike, Belgium.

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Bluestrike


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Registered 19th January 2005

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