CS: Source CS School

cs_school takes place at a community college technical center. It has been designed to include multiple entrances, defensive positions, an...

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cs_school takes place at a community college technical center. It has been designed to include multiple entrances, defensive positions, and contact points.

-CT Spawn: Offers 3 initial paths of assault (Alley, Front Entrance, Truck Crash), all with distinct advantages and disadvantages. -T Spawn: Gives the Terrorist team an array of defensive positions (Classroom windows, Bathrooms, Doorways, Light Power box) and environmental elements to encourage them. -Alley: Focuses on straight forward duck-and-cover fighting; enhanced with multiple areas of escape. -Front Entrance: Provides cover for the Terrorists and is best used by Counter-Terrorists if roof support is available. -Truck Crash: Supplies the Counter-Terrorists with a speedy means of assault, at the cost of cover. -Roof: Accessed by the Alley, allows the Counter-Terrorists a skylight advantage point and passage to a hostage room via a vent. -Bathrooms: A hostage is held here and can be defended by awaiting Terrorists in the stalls. -Custodial Hallway: Connected to the Alley by the back door, this hallway provides cover for both Counter-Terrorists and Terrorists. It also contains a Power box which may be used to turn off the lights in the Front Entrance.

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Download 'cs_school_beta1.zip' (2.38MB)

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cs_school_beta1 
by: Weathers

Installation: Extract the 'cstrike' folder to your 'ProgramFiles/Steam/SteamApps/(YourUserName)/counter-strike source' directory.
(The 'materials' and 'resource' folders only contain textures for the in-game mini-map.)

Overview: cs_school takes place at a community college technical center. It has been designed to include multiple entrances, 
defensive positions, and contact points.

-CT Spawn: Offers 3 initial paths of assault (Alley, Front Entrance, Truck Crash), all with distinct advantages and disadvantages.
-T Spawn: Gives the Terrorist team an array of defensive positions (Classroom windows, Bathrooms, Doorways, Light Powerbox) 
and environmental elements to encourage them.
-Alley: Focuses on straight forward duck-and-cover fighting; enhanced with multiple areas of escape.
-Front Entrance: Provides cover for the Terrorists and is best used by Counter-Terrorists if roof support is available.
-Truck Crash: Supplies the Counter-Terrorists with a speedy means of assault, at the cost of cover.
-Roof: Accessed by the Alley, allows the Counter-Terrorists a skylight advantage point and passage to a hostage room via a vent.
-Bathrooms: A hostage is held here and can be defended by awaiting Terrorists in the stalls.
-Custodial Hallway: Connected to the Alley by the back door, this hallway provides cover for both Counter-Terrorists and
Terrorists. It also contains a Powerbox which may be used to turn off the lights in the Front Entrance.

Notes: Thanks for downloading.I attempted to balance the gameplay factors as much as possible, but as this is my first map feel 
free to contact me with  suggestions and criticisms (constructive or otherwise).

	- Weathers
MSN: Weathers404@hotmail.com
Steam: Weathers404

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Weathers


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Registered 6th June 2006

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