EA and Crytek Announce Development of Crysis Warhead

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Published by Hfx-Rebel 10 years ago , last updated 1 year ago


The Next Installment of One of the Highest Rated Games of 2007 Blasts its way onto PCs this Fall

Maximum freedom, maximum explosions and maximum Psycho! The opening line does conjure up some excitement on what looks to be the next step in the future of Crysis! More information on Psycho and details on Crysis Warheadwill be found in the August issue of PC Gamer In Crysis Warhead, players will don the Nanosuit of Sergeant Sykes, also known as 'Psycho', one of the most memorable characters from Crysis . More brash and aggressive than his Delta Force squadmate Nomad, players will experience Psycho's parallel story during the events of the original game, finding that life on the other side of the island is even more intense and explosive than they ever could have imagined. Luckily, Psycho's Nanosuit is just as capable and he's equipped with an even bigger arsenal of fully customizable weapons and new vehicles, giving players access to the tools they need to dominate any situation. Aside from this new, exciting single player campaign, Crysis Warhead will also feature new multiplayer content.

This is great news and something I will be looking forward to! I wonder if this release will give 'Far Cry 2' a run for it's money...I guess only time will tell.

Redwood City, Calif. - June 5, 2008 - Maximum freedom, maximum explosions and maximum Psycho! Electronic Arts Inc. (NASDAQ: ERTS) and award-winning independent studio Crytek today announced Crysis Warhead ® - the parallel story to Crysis , one of the most critically-acclaimed first person shooters and PC games of 2007. Shipping exclusively for the PC this fall, Crysis Warhead is the first title to be developed at Crytek´s Budapest studio, and is built on a new, enhanced and optimized version of Crytek's CryENGINE® 2 technology. "We were very pleased with the reception of Crysis from both gamers and media after our launch last year," said Cevat Yerli, CEO and President of Crytek. "That being said, one of the key principles of our studio is to always raise the bar. With Warhead , we are focusing on refining our storytelling and game performance, while also delivering more of the visually stunning graphics and immersive, free-roaming gameplay everyone loved in Crysis ." "The best result of a partnership that we can ask for in the EA Partners program is when a world class independent studio like Crytek chooses to continue to work with us," said David DeMartini, Vice President and Global General Manager, EA Partners. " Crysis was an amazing game and is going to be a blockbuster franchise. We could not be more excited to be working with Crytek to launch another hit with Crysis Warhead this year. Stay tuned for more details this summer."


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