Crysis Mod SDK

With the tools and the assets provided now modders will be able to not only get their own creations exported into the Sandbox2 Editor but wi...

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File Description

With the tools and the assets provided now modders will be able to not only get their own creations exported into the Sandbox2 Editor but will also be able to create complete new levels and modifications with outstanding content. This SDK is only the first version that has been released to the community in order to provide the necessary exporters, plug-ins, and also respective documentation.

Next to some basic sample assets that provide information on how to set things up correctly, this SDK also includes a few serious game assets. These are high poly objects that can be used as reference for own creations.

Some of the features include:

  • Sample Assets:
    • First person model (pure hands, with weapon)
    • Third person run animation
    • Properties (doors, glass, jointed breakables, ladders)
    • Whitebox human male model
    • Whitebox head model
    • Weapons (SCAR)
    • Weapon attachments (magazine, silencer, scope)
    • Weapon attachment scripts
    • Vegetation (bushes, grass, trees)
    • Vehicles (helicopter)

Refer to the readme for more information.

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Readme
Mod SDK – Content
The list below represents everything modders will find from the 400MB sized package.

Tools:
Resource Compiler (32 bit only)

CryExport plug-in for 3DS Max 8 (32 bit only), Max 9 and Max 2008 (32 and 64 bit)

Polybump plug-in for 3DS Max 8 (32 bit only), Max 9 and Max 2008 (32 and 64 bit)

Polybump application (32 and 64 bit)

CryTIFF plug-in for Adobe Photoshop (32 bit only)

FMOD Designer Tool (32 bit only)

Rigging, Artist, Animation Tools for 3DS Max

Example Mod:
SDK_Mod (inclusive “Nanosuit Playground” level)

Sample Assets:
First person model (pure hands, with weapon)

Third person run animation

Properties (doors, glass, jointed breakables, ladders)

Whitebox human male model

Whitebox head model

Weapons (SCAR)

Weapon attachments (magazine, silencer, scope)

Weapon attachment scripts

Vegetation (bushes, grass, trees)

Vehicles (helicopter)

Serious Game Assets:
Whitebox human male model

Whitebox head model

HMMWV Vehicle high poly model

HMMWV Vehicle high poly model for 3DS Max 2008

HMMWV Vehicle scripts

Abrams Tank high poly model

Abrams Tank scripts

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Crytek | EA


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Registered 9th April 2007

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