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Electronic Arts has released a patch for Crysis updating it to v1.1.
Fixes: - Damage dealt to vehicles when shot by LAW has been made consistent - F12 (screenshot) now works in restricted mode as well - When player melees during gun raise animation, their gun will not be in a permanently raised position anymore - Memory leaks and potential crashes
Updates: - Improved SLI / Crossfire support and performance - Improved overall rendering performance (DX9 and DX10) - Enabled VSync functionality in D3D10
Tweaks: - Reduced grenade explosion radius in multiplayer - Clamped water tessellation to avoid cheating in MP - Reduced LAW splash damage vs. infantry in PowerStruggle mode - Slowed Rocket projectile speed down in MP slightly
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