Been a little while since we've had a mod (the only problem being a lacking SDK) but heres an interesting one.
This basically, is a reskin of 80% of the NPC types out there with the addition of various bits of gore onto each of the skins. When I first read the readme, it sounded like he had made some sort of system by which there were more "gore" points on the model, i.e when you hit them in certain places, more gore would appear on the skin rather than just the regular stuff.
This however was not the case. Instead it is a fairly simple reskin done, in my opinion, quite well In most cases (with the exception of the necromancer in which the gore on the stomache is a bit much).
My only complaint is that the gore and blood is on every creature even before you hit it. If you somehow coded it so that when damaged, then this skin replaced the original one, then I think it would work better, currently though they all just appear damaged before you've even hit them which is just a bit odd.
Overall, not bad :cool:
---*Wounded_Creatures_by_Malacath*---(V1.0) --Description-- This is a Skin-Mod for a few creatures in Dark Messiah. It adds wounds and blood to the skins. Currently changed Skins: -ORC -WORM -CYCLOPE -FACEHUGGER(or whatever its name is) -BLACK GUARD -NECROMANCER -NECROMANCER LORD -SPIDER -DEATHKNIGHT(also don't know its right name) -GHOUL --Installation-- Extract the folder, wich is called mm, into your "Dark Messiah Single-Player" folder and click "Yes to overwrite". (ATTENTION:If you have already skins installed make sure to backup them) Now make sure you have the Folder "...\Dark Messiah of Might and Magic\mm\materials\models\" and a few subfolders in it. If you have, just start the game and it should work --Contact-- If you have Feedback or Problems, contact me at firstname.lastname@example.org Feel free to use these skins in your own mod but give me CREDIT
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