Oh, I like this map. I admit it, I'm a sucker for wildernesses, and this is a wilderness map with plenty of forestry. Kinda reminds me of Kashyyyk, actualy, but it seems like ever since I got Republic Commando a few days ago everything reminds me of something from Star Wars.
*ahem* Okay. So. I don't think I need to point out all the decals, and that they're set out in a natural-looking way, because you can see that for yourselves right below. What I will say, is that for a battlefield, it's too clean and tidy. Throw some debris decals in there, maybe, and a little destruction for warfare's sake. ;)
At first the map seemed plenty spacious for just two players, but then it started to feel cramped as the game pressed on. The strategic points are spaced out quite well, there's nothing that makes gameplay particularly frustrating, etc.
Overall rather simple, looks decent, plays pretty good. There's room for improvement but personally, at this stage I think Reaper279 should look more at practice and experimentation. Getting familiarity and proficiency with the editing software is usually a good thing to do before asking for design tips, since naturally you'll be able to utilise such tips better if you know the software better. So, bottom line is, keep at it!
Also... two new mappers in a row? Wootcakes.
Silent Woods (2) This is my first public map so constructive critism is welcome. This map is a 2 player woodland type map and is covered with trees and lots of canopy. Trees provide heavy cover. 2 Relics 10 Strategic Points 1 Critical Location Put this in DXP2/scenarios/mp/ Dont sell this map but anything else is fine as long as you give credit where credit is due.
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