Kronus

This is probably the best map out this year. I mean it. I is a huge map, and is almost an exact replica of the DC metamap. The special scri...

Download

Uploading...
Do not refresh or leave this page!

File Description

This is probably the best map out this year. I mean it. I is a huge map, and is almost an exact replica of the DC metamap. The special scripts and stuff is great.

- jack051093

Read More

Download 'kronus_map_for_dc.zip' (47.95MB)

Readme
Hello and welcome back to Kronus!

This is a 7 player FFA map designed to replicate the Dark Crusade Metamap in appearance and also by way of having certain territories which when captured grant you bonuses- If you are not sure which ones, then look for the CP's on the map, or fire up the DC campaign and have a look.

This is my first map really as it's the only one that I've ever textured or made 100% original SCAR for- I hope you enjoy it, it was a lot of fun to make - look out for pinky*!

TTFN

Fuggles

Critical Locations

If you capture the critical points you will be granted with bonuses, just as in the Dark Crusade Campaign. If you hear the warning siren then pay attention to who holds which area - it may save your life! If you can help it, then don't let a player hold one of these for too long.


Pavonis - This location offers the player an orbital relay which offers you deepstrike (plus normal options if playing as Space Marines). If destroyed it will respawn after a short period.

The Vandean Coast - This lovely location offers the player who controls it a power boost every minute.

The Eres Badlands - Under the baleful gaze of a chaos icon, the player who takes this point will find themselves moving at increased speeds in their urge to attack.

The Ariel Highlands - Whoever owns this piece of pie will find themselves gifted with requisition from the mines every minute.

The Aceria Forests - This verdant location will gift the owner with an increase in the maximum unit cap that they may build.

The Hyperion Peaks - ALTHOUGH this land is somewhat inhospitable and largely unaccessable via vehicle, if you make the effort you will find that you are gifted with increased repairing powers and the occasional builder.


Race location fixed position setup.
Each races has an 'official' starting point, so this is a quick guide to who goes where (although you can suss it from loading it once and then referring to the icons I would have thought).

Eldar Variant
P1 - Eldar
P2 - Chaos
P3 - Orks
P4 - IG
P5 - SM
P6 - Tau
P7 - Necron

Marine Variant
P1 - SM
P2 - Chaos
P3 - Orks
P4 - IG
P5 - Eldar
P6 - Tau
P7 - Necron

Guard Variant
P1 - IG
P2 - Chaos
P3 - Orks
P4 - SM
P5 - Eldar
P6 - Tau
P7 - Necron

Chaos Variant
P1 - Chaos
P2 - IG
P3 - Orks
P4 - SM
P5 - Eldar
P6 - Tau
P7 - Necron

Necron Variant
P1 - Necron
P2 - IG
P3 - Orks
P4 - SM
P5 - Eldar
P6 - Tau
P7 - Chaos

Ork Variant
P1 - Ork
P2 - IG
P3 - Chaos
P4 - SM
P5 - Eldar
P6 - Tau
P7 - Necron

Tau Variant
P1 - Tau
P2 - IG
P3 - Chaos
P4 - SM
P5 - Eldar
P6 - Ork
P7 - Necron

Please note that this version is intended for use with Vanilla Dark Crusade or the Dawn of Skirmish AI Mod. Third party races and units are not yet supported within the SCAR scripts.

Thanks to the following:

I would like to thank my testers Horusheretic, xblooydmessx, Admiral Drewford and Vlad for their time and attentions and also whoever made the textures I have borrowed - Lord knows where they came from :(

My galpal, for threatening but not ACTUALLY leaving me as I neglected her for this adventure.

*Pinky appears courtesy of the kind permissions of Dr.Badman - Thanks!!

Read More

Comments on this File

There are no comments yet. Be the first!

fuggles


50 XP


Registered 22nd August 2007

30 Files Uploaded

Share This File
Embed File