its here! lotw 1.5.1, download now!!! (blame the lateness on the government!)
---------------------------- Lights of the Warp v1.5.1 ----------------------------- Mod created by Magnor. All commercial use of this stuff is strictly prohibited. Contact: email@example.com Website: http://lotw.110mb.com/ --------- Required --------- - Dawn of War Dark Crusade v1.2.0 ---------- Languages ---------- Installer: English Ingame: French and English (other regions will use default english) --------- Install --------- Let the installer show you the way... Launch the mod from desktop shortcup or game manager ------------ Description ------------ This mod add many new units and new game options to Dawn of War: Dark Crusade. --------- v1.5.1 --------- . General: - Included the "Heroes" Mod (v1 & v2). Original Version by Cuttershane & DoWAI's team. French traduction and Lights of the Warp Compatibility by the LotW Team. --> Squad now gain experience in combat. - Added a new victory condition: "Extermination". --> Eliminatr all ennemy units and buildings. Give no quarters. - Mod now fully compatible with DC 1.2 (such a work!) - Game menues have been partially redone. - You are no longer able to play skirmish or multiplayer while under Lights of the Warp CMP. - You are no longer able to play campaign while under Lights of the Warp. - Numerous balance changes. . Space Marines: - Devastator's Plasma Cannon now require the second HQ Addon. - Bikes' speed have been doubled. - Bikes are no longer able to capture SPs but can still uncapture them. . Chaos Space Marines: - Horrors Squad can no longer be reinforced. . Imperial Guard: - Kasrkin Strike Team (new unit). --> Available at Aerial Command. --> Five Kasrkins geared with Plasma Guns, Aerial Assault's specialists. - Slightly decreased the Grey Knights' cost (60r/30p instead of 60r/60p). - Flamers now require a Tactica Control. - Meltagun now require a Company HP. - Execution ability have been extended to the whole IG Infantry (including Ogryns and Special Weapons). - Strip Soul's damage have been increased to their previous value (250 -> 300) and restored its 15% backfire chances. . Eldars: - Harlequin Troupe --> New icons for the Troupe, the Troupe Master, the SHadowseer and the "minor" Harlequins. --> Doubled the Ranged Damage of the Death Jesters. --> Troupe Master now detect infiltrated units. - Doubled the Dark Reapers Ranged Damages. - Greatly increased the ranged damages of the Fire Dragons. - Rangers' squad size is now from 1 to 10. . Orks: - The previous versions's AI Bug has been fixed (finally!!! :) ). - Randomized Nobz, Shoota Boyz and Slugga Boyz (by Medes). . Tau: - Krootox and Devilfish's Hardcap Removed. . Necrons - Destroyer Lord. --> Fully reworked. --> 2200 HP instead of 1250. --> Hardcap: 1. --> Actually uses the Hero UI. ------------ Known Bugs ------------ - No capture_idle anim on the Guard Lieutnant Model - Some FX bugs. - A weird color bleed issue on Space Marines skins. - Some units do not Level Up in the Heroes Mod. --------- The Team --------- - Magnor (RGD Codder, Mod Leader, All-Duties Man) - Djones0823 (Scar Codder, AI Codder -he fixed the Ork's Bug!-, Genius ;) ) -------- Thanks -------- - "Closer to Codex Models" team for all "*" models. Check their work on: http://forums.relicnews.com/showthread.php?t=82381 - Havoc for Guard Lieutnant Model. - Zany Reaper and Havoc for Hydra Flak Tank model. - Zany Reaper for his DC C2C fix and the Shadowsword model. - Mudlfaps for his SM Bikes. - Corsix pour son correctif au Gestionnaire de Jeu. - TheClone for his Wargear Mod. - Beta Test team: Basik, Stargorger, Akeris, Master Gabriel and Skarsnik (v1.3.5) - Ben from forums.relicnews.com for some chaos icons. ---------------- More infos... ---------------- http://lotw.110mb.com/ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Versions so far... ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ------- v1.4.0 ------- . Imperial Guard: - Shadowsword Titanicus (Thanks to Zany Reaper) - Increased Inquisitor's and High Commander's HP. - Execution reintroduced into the High Command. - Some units can now be called directly from the Aerial Command. - Servo Skull Squadrons now detect infiltrated units. - Almost icon bugs fixed. . Space Marines - Space Marines Bikes (Thanks to Mudflaps) - Space Marines Veterans* - Almost icon bugs fixed. - Venerable Dreadnought's weapons bugs have been fixed. - Removed Whirlwind's Hardcap. - Increased Inquisitor's HP. - Land Raider Prometheus* - Devastator Squad* . Chaos Marines - Mark of Khorne - Chaos Lieutnant* - Kharn the Betrayer (model isn't really TT wise) - Almost icon bugs fixed. - Khorne Terminators* - New Berzerks* . Tau Empire - Army Painter extended - Stealth Teams replaced with: --> XV15 Stealth Team (5 members, 3 upgrades) --> XV25 Stealth Team (3 Members) - Crisis Squad now have a squad cap of 3 members. . Eldars - Army Painter extended - Spear of Khaine - Harlequin Troup (replace the old Triad) . Necrons - Army Painter extended .Miscellaneous: - AI now use new units along with vanilla ones. - Various bug fixes (very long work on upgrades) - Intro musics diversified. ------- v1.3.7 ------- - Added a campaign mode allowing you to play the Dark Crusade Campaign along with the Lights of the Warp mod. Just activate "Lights of the Warp CMP" mod in your Game manager. ------- V1.3.5 ------- /!\ Reseted Readme for clarity reasons. /!\ Changelog: . Imperial Guard: - Conscript Platoon - Inquisitor and Retinue - Servo-Skulls Squadron - High Commabd - Platoon Command Squad (include new Lieutnant model by Havoc) _ Leman Russ Vanquisher, Exterminator, Conqueror, Demolisher + upgrades to standard Leman Russ* - Anti-Aircraft Tanks Hydra (model by Zany Reaper & Havoc) - Aerial Command (deep striking Valkyrie animations by Closer to Codex Models Team) - Allied Grey Knights - Commissars: . Execution extended to more troops and officers . New abilitie: "It is for your own Good" . Limit 5. - New upgrades for Guardsmen and Kasrkins* . Space Marines - Randomized Marines* - Command Squad - New Rhino* - Land Speeder Squadron - Inquisitor and Retinue - Vindicare Assassin - Missile Vortex Bombardment - Chaplain attachable. - Venerable Dreadnought* .Chaos - Randomized Marines* - Havocs* - Icon Bearer* - Heretic Librarian - Rogue Psyker - Chaos Terminators* - Mark System not fully implemented: this version will only allow you to choose Chaos Undivided. - Berzerker Champion* . Eldars - Dire Avengers* - Harlequin Triad .Tau Empire - Vespids limited to 3 - Shrines of Mont'Ka and Kauyon are no longer exclusives. .All Races: - Squad and Vehicle cap increased to 200 (300 for Ork Squad Cap). - Includes improved version of TheClone's Wargear Mod. - Whole suppression of squad limits. .Miscellaneous: - Playable online (checked) - Includes "DC Game Manager Enable" de Corsix (files: AAAAAAAAAAAA.module et WXPmod_DC.dll ) - Army Painter extended for SM, CSM and Guard. - Loading musics have been changed. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
There are no comments yet. Be the first!