Lights of the Warp

its here! lotw 1.5.1, download now!!! (blame the lateness on the government!) killa :cool:

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its here! lotw 1.5.1, download now!!! (blame the lateness on the government!)

killa :cool:

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Readme
----------------------------
Lights of the Warp v1.5.1
-----------------------------
Mod created by Magnor.
All commercial use of this stuff is strictly prohibited.
Contact: magnor_fr@hotmail.com 
Website: http://lotw.110mb.com/

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Required
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- Dawn of War Dark Crusade v1.2.0

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Languages
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Installer: English
Ingame: French and English (other regions will use default english) 

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Install
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Let the installer show you the way... 
Launch the mod from desktop shortcup or game manager

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Description
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This mod add many new units and new game options to Dawn of War: Dark Crusade.

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v1.5.1
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. General:
- Included the "Heroes" Mod (v1 & v2). Original Version by Cuttershane & DoWAI's team. French traduction 
and Lights of the Warp Compatibility by the LotW Team. 
--> Squad now gain experience in combat.
- Added a new victory condition: "Extermination".
--> Eliminatr all ennemy units and buildings. Give no quarters.
- Mod now fully compatible with DC 1.2 (such a work!)
- Game menues have been partially redone.
- You are no longer able to play skirmish or multiplayer while under Lights of the Warp CMP.
- You are no longer able to play campaign while under Lights of the Warp.
- Numerous balance changes.

. Space Marines:
- Devastator's Plasma Cannon now require the second HQ Addon.
- Bikes' speed have been doubled.
- Bikes are no longer able to capture SPs but can still uncapture them.

. Chaos Space Marines:
- Horrors Squad can no longer be reinforced.

. Imperial Guard:
- Kasrkin Strike Team (new unit).
--> Available at Aerial Command.
--> Five Kasrkins geared with Plasma Guns, Aerial Assault's specialists.
- Slightly decreased the Grey Knights' cost (60r/30p instead of 60r/60p).
- Flamers now require a Tactica Control.
- Meltagun now require a Company HP.
- Execution ability have been extended to the whole IG Infantry (including Ogryns and Special Weapons).
- Strip Soul's damage have been increased to their previous value (250 -> 300) and restored its
15% backfire chances.

. Eldars:
- Harlequin Troupe
--> New icons for the Troupe, the Troupe Master, the SHadowseer and the "minor" Harlequins.
--> Doubled the Ranged Damage of the Death Jesters.
--> Troupe Master now detect infiltrated units.
- Doubled the Dark Reapers Ranged Damages.
- Greatly increased the ranged damages of the Fire Dragons.
- Rangers' squad size is now from 1 to 10.

. Orks:
- The previous versions's AI Bug has been fixed (finally!!! :) ).
- Randomized Nobz, Shoota Boyz and Slugga Boyz (by Medes).

. Tau:
- Krootox and Devilfish's Hardcap Removed.

. Necrons
- Destroyer Lord.
--> Fully reworked.
--> 2200 HP instead of 1250.
--> Hardcap: 1.
--> Actually uses the Hero UI.

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Known Bugs
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- No capture_idle anim on the Guard Lieutnant Model
- Some FX bugs.
- A weird colour bleed issue on Space Marines skins.
- Some units do not Level Up in the Heroes Mod. 

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The Team
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- Magnor (RGD Codder, Mod Leader, All-Duties Man)
- Djones0823 (Scar Codder, AI Codder -he fixed the Ork's Bug!-, Genius ;) )

--------
Thanks
--------
- "Closer to Codex Models" team for all "*" models. Check their work on:
http://forums.relicnews.com/showthread.php?t=82381
- Havoc for Guard Lieutnant Model.
- Zany Reaper and Havoc for Hydra Flak Tank model.
- Zany Reaper for his DC C2C fix and the Shadowsword model.
- Mudlfaps for his SM Bikes.
- Corsix pour son correctif au Gestionnaire de Jeu.
- TheClone for his Wargear Mod.
- Beta Test team: Basik, Stargorger, Akeris, Master Gabriel and Skarsnik (v1.3.5)   
- Ben from forums.relicnews.com for some chaos icons.

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More infos...
----------------
http://lotw.110mb.com/

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Versions so far...
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-------
v1.4.0
-------
. Imperial Guard:
- Shadowsword Titanicus (Thanks to Zany Reaper)
- Increased Inquisitor's and High Commander's HP.
- Execution reintroduced into the High Command.
- Some units can now be called directly from the Aerial Command.
- Servo Skull Squadrons now detect infiltrated units.
- Almost icon bugs fixed.

. Space Marines
- Space Marines Bikes (Thanks to Mudflaps)
- Space Marines Veterans*
- Almost icon bugs fixed.
- Venerable Dreadnought's weapons bugs have been fixed.
- Removed Whirlwind's Hardcap.
- Increased Inquisitor's HP.
- Land Raider Prometheus*
- Devastator Squad*

. Chaos Marines
- Mark of Khorne
- Chaos Lieutnant*
- Kharn the Betrayer (model isn't really TT wise)
- Almost icon bugs fixed.
- Khorne Terminators*
- New Berzerks*


. Tau Empire
- Army Painter extended
- Stealth Teams replaced with:
--> XV15 Stealth Team (5 members, 3 upgrades)
--> XV25 Stealth Team (3 Members)
- Crisis Squad now have a squad cap of 3 members.

. Eldars
- Army Painter extended
- Spear of Khaine
- Harlequin Troup (replace the old Triad)

. Necrons
- Army Painter extended

.Miscellaneous:
- AI now use new units along with vanilla ones.
- Various bug fixes (very long work on upgrades)
- Intro musics diversified.

-------
v1.3.7
-------
- Added a campaign mode allowing you to play the Dark Crusade Campaign along with the Lights of the Warp mod.
Just activate "Lights of the Warp CMP" mod in your Game manager.

-------
V1.3.5
-------
/!\ Reseted Readme for clarity reasons. /!\

Changelog:

. Imperial Guard:
- Conscript Platoon
- Inquisitor and Retinue
- Servo-Skulls Squadron
- High Commabd
- Platoon Command Squad (include new Lieutnant model by Havoc)
_ Leman Russ Vanquisher, Exterminator, Conqueror, Demolisher + upgrades to standard Leman Russ*
- Anti-Aircraft Tanks Hydra (model by Zany Reaper & Havoc)
- Aerial Command (deep striking Valkyrie animations by Closer to Codex Models Team)
- Allied Grey Knights
- Commissars: . Execution extended to more troops and officers
              . New abilitie: "It is for your own Good"
              . Limit 5.
- New upgrades for Guardsmen and Kasrkins*


. Space Marines
- Randomized Marines*
- Command Squad
- New Rhino* 
- Land Speeder Squadron
- Inquisitor and Retinue
- Vindicare Assassin
- Missile Vortex Bombardment
- Chaplain attachable.
- Venerable Dreadnought*

.Chaos
- Randomized Marines*
- Havocs*
- Icon Bearer*
- Heretic Librarian
- Rogue Psyker
- Chaos Terminators*
- Mark System not fully implemented: this version will only allow you to choose Chaos Undivided.
- Berzerker Champion*

. Eldars
- Dire Avengers*
- Harlequin Triad

.Tau Empire
- Vespids limited to 3
- Shrines of Mont'Ka and Kauyon are no longer exclusives.

.All Races:
- Squad and Vehicle cap increased to 200 (300 for Ork Squad Cap).
- Includes improved version of TheClone's Wargear Mod.
- Whole suppression of squad limits. 

.Miscellaneous:
- Playable online (checked)
- Includes "DC Game Manager Enable" de Corsix (files: AAAAAAAAAAAA.module et WXPmod_DC.dll )
- Army Painter extended for SM, CSM and Guard.
- Loading musics have been changed.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

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Magnor


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Registered 5th April 2006

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