Movie Marines

Well... this appears to make a few changes to the game, in order to make it more... real? I don't quite know. I must compliment the person...

Download

Uploading...
Do not refresh or leave this page!

File Description

Well... this appears to make a few changes to the game, in order to make it more... real? I don't quite know. I must compliment the person for his "Ork-Style writing in the ReadMe though ;)

- SSA

Read More

Readme
Mod: Movie Marines
Description: Bringing you a fluffier marine.
Version: 2.1
Status: Public release 1
Creator: Inert
Created on: 12/11/06
Colour: Green
Additional: It is dark, you are likely to be eaten by a Grot.

This mod DOES contain new models, for the picky among ye.

-----Installation Instructions-----
Unzip the folder, and place the Movie Marines ver. 2 folder and .module file in your Dawn of War - Dark Crusade folder.

-----Description-----
Movie Marines - bringing you a fluffier Marine.

Movie Marines aims to convert Space Marines and Chaos Space Marines to their god-like fluffy counterparts, whilst still remaining balanced. To do this, all squads (Except Scouts & Cultists) have been reduced to 1 man. Heavy Weapon Marines have been made into their own squads. Vehicles have been all but removed. Commanders have been turned into one-man armies, taking up a large amount of squad and support cap, and capable of taking down Relic units with little to no assistance. And almost every thing has had it's damage, health & morale increases by anything from 200% to 1000%. 

Of course 15 is the most Marines you're going to get in one team. And when outnumbered 10-1 even the mightiest of giants will fall.

----Known Bugs----
Single Player Chaos Lord seems to have borrowed the Tau Commander's texture.

Computer doesn't use new units.

-----Notes-----
Marine & Chaos squad cap is now 30 max, and 8 support cap. To prevent rushing with these impossibly 'ard gitz, researches to increase Squad cap require higher tech levels.

If the Daemon Prince is created from a Sorcerer, Horrors will increase in damage and lower in cost, whilst Beserkers increase in cost. If it is created from the Chaos Lord, then Beserker's armour increases and thier cost decreases, whilst Horror cost increases.

Possessed Marines are now actually created by possessing Marines. Possessed Marines will munch though any non-vehicle thing, but constantly lose health due to instability. (Possessing animation's a little crappy)

Horrors have low health (compared to marines), but regenerate extremely fast. When broken this regeneration is turned to a negative number.

Anything with a knockdown effect will greatly aid towards killing Movie Marines.  

Get them Power Fists as fast as possible, they're now extremely good against vehicles and you lack anti-tank in early tiers.

Kraks can kill light vehicles, like Vypers instantly.

Plasma Cannons pwn all, including your own men.

-----Thanks to-----
The Closer to Codex mod, for creating the Chaos Terminators, Venerable Dreadnought and Marines with Lascannon, Meltagun and Plasma Cannon models, effects and code.

Corsix, for making the Game Manager usable in DC and allowing the files to be included with people's mods.

-----Additional-----
Dis ere's my mod, if ya'z wish ta modifiy and distribyerz it publically, ya'z gotta get me permission ferst. Else i'z set da Grots on ya.

Moderfying it fer personal use only is okey dokey.

Der Chaos Terminators, Venerable Dreadnought and Marines with Lascannon, Meltagun and Plasma Cannon models ain't mine, so dun touch em! Same wiv da effekts.

Yer can pester me wiv e-mails at movie_marines AT hotmail DOT co DOT uk

If yer 'ave any surgestions fer balance or improvements, send em to da above e-mail.

Read More

Comments on this File

There are no comments yet. Be the first!

Inert


50 XP


Registered 2nd May 2006

4 Files Uploaded

Share This File
Embed File