Omaha Beach D-Day

few men from the first landings are still alive lingering on the battlefield that the players instantly assume control over when the battle...

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few men from the first landings are still alive lingering on the battlefield that the players instantly assume control over when the battle starts. I tried to make this as realistic as possible within the bounds of dawn of war. Trenches and fortifications are all human size, and all battlefield scars indicate human activity (for obvious reasons). Players 3 and 4 start on the bunker side. The bunker side includes a small opening behind a network of trenches. On the southern side of the trenches lie the bunkers that defend the cliffs from the attacking beach side troops. Bunker side players will start with a few objective points as well as turrets defending the cliffs. The beach side contains two relics and the bunker side has none. This is mostly due to the fact that the bunker side has built in defence with the terrain and I wanted to balance out the playing field. The trenches are a little buggy, I tried to make them as smooth as possible but I'm afraid I went too far with the looks and not enough with functionality. If anything, the beach side might have a slight advantage with resources while the bunker side has an advantage with defence. I tried to make this map friendly for multiplayer but balancing may be an issue and it may be more fun to just play against the computer. I am by no means an expert map maker, I understand that this map doesn't look like perfection... but to be honest after about 20 hours of work on it I just slammed a lot of the finishing touches together... I hope who ever downloads this enjoys it, cause it was a pain in the rear to make"Beside the fact is this is very hard to beat I think this will test some Strat. players limits, don't expect to win at all on over normal settings it's next to impossible but however you should have tons of fun playing this. enjoy!

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