Tinus City

Another may here by Jazzah, though this one doesn't strike me as 'Woh' more like 'Oh'. It is a very plain map, that doesn't really hav...

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Another may here by Jazzah, though this one doesn't strike me as 'Woh' more like 'Oh'. It is a very plain map, that doesn't really have anything too it other than roads, and buildings, and roads, and buildings, and... did I mention roads?

And there a few strategic locations and such scattered about too. In addition to that, could pass as a maze (though an easy one). Not one of Jazzah's best by far, but still, should make for a fairly interesting game.

- Ash

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Tunis City By Jazzeh Version 1.0

Hey thanks for taking a look at my map

Players: 4
Relics: 3
CL's: 0
SP's: About 25?
Slags: 0

Description: This is a 4 player map designed for FFA's, its based in a imperial city
	     which hasn't been affected by war, therefore is a safe haven for civillians.
	     For this reason it consists of only flats.


Installation: Extract the files to
C:/Program Files/THQ/Dawn of War Dark Crusade/W40k/Data/Scenarios/MP.
             
Create any of the files if they're not there.

If this doesn't work, put it in:
C:/Program Files/THQ/Dawn of War Dark Crusade/DXP2/Data/Scenarios/MP.

This map has been tested.

The only problem with the map i have found, is the minimap, but i don't know how to
fix this.

Contructive criticism is much appreciated, also is any comments.

If any other bugs/glitches are found, please email me at jaz_chasty28[AT]hotmail[DOT]com

Permission is granted to edit this map for your personal use, if you wish to use it in a
map pack/mod or whatever, please notify me first.

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Jazzeh


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Registered 27th January 2007

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